bubbletea/tty_windows.go

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//go:build windows
// +build windows
package tea
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import (
"fmt"
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"os"
"golang.org/x/sys/windows"
"golang.org/x/term"
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)
func (p *Program) initInput() (err error) {
// Save stdin state and enable VT input
// We enable VT processing using Termenv, but we also need to enable VT
// input here.
if f, ok := p.input.(*os.File); ok && term.IsTerminal(int(f.Fd())) {
p.tty = f
p.ttyState, err = term.MakeRaw(int(p.tty.Fd()))
if err != nil {
return err
}
// Enable VT input
var mode uint32
if err := windows.GetConsoleMode(windows.Handle(p.tty.Fd()), &mode); err != nil {
return fmt.Errorf("error getting console mode: %w", err)
}
if err := windows.SetConsoleMode(windows.Handle(p.tty.Fd()), mode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err != nil {
return fmt.Errorf("error setting console mode: %w", err)
}
}
return
}
// Open the Windows equivalent of a TTY.
func openInputTTY() (*os.File, error) {
f, err := os.OpenFile("CONIN$", os.O_RDWR, 0644)
if err != nil {
return nil, err
}
return f, nil
}