//go:build windows // +build windows package tea import ( "fmt" "os" "golang.org/x/sys/windows" "golang.org/x/term" ) func (p *Program) initInput() (err error) { // Save stdin state and enable VT input // We enable VT processing using Termenv, but we also need to enable VT // input here. if f, ok := p.input.(*os.File); ok && term.IsTerminal(int(f.Fd())) { p.tty = f p.ttyState, err = term.MakeRaw(int(p.tty.Fd())) if err != nil { return err } // Enable VT input var mode uint32 if err := windows.GetConsoleMode(windows.Handle(p.tty.Fd()), &mode); err != nil { return fmt.Errorf("error getting console mode: %w", err) } if err := windows.SetConsoleMode(windows.Handle(p.tty.Fd()), mode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err != nil { return fmt.Errorf("error setting console mode: %w", err) } } return } // Open the Windows equivalent of a TTY. func openInputTTY() (*os.File, error) { f, err := os.OpenFile("CONIN$", os.O_RDWR, 0644) if err != nil { return nil, err } return f, nil }