kernel-aes67/arch/x86/include/asm/vdso.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 10:07:57 -04:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _ASM_X86_VDSO_H
#define _ASM_X86_VDSO_H
#include <asm/page_types.h>
#include <linux/linkage.h>
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
#include <linux/init.h>
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
#ifndef __ASSEMBLER__
#include <linux/mm_types.h>
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
struct vdso_image {
void *data;
unsigned long size; /* Always a multiple of PAGE_SIZE */
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
unsigned long alt, alt_len;
x86/vdso: Add support for exception fixup in vDSO functions Signals are a horrid little mechanism. They are especially nasty in multi-threaded environments because signal state like handlers is global across the entire process. But, signals are basically the only way that userspace can “gracefully” handle and recover from exceptions. The kernel generally does not like exceptions to occur during execution. But, exceptions are a fact of life and must be handled in some circumstances. The kernel handles them by keeping a list of individual instructions which may cause exceptions. Instead of truly handling the exception and returning to the instruction that caused it, the kernel instead restarts execution at a *different* instruction. This makes it obvious to that thread of execution that the exception occurred and lets *that* code handle the exception instead of the handler. This is not dissimilar to the try/catch exceptions mechanisms that some programming languages have, but applied *very* surgically to single instructions. It effectively changes the visible architecture of the instruction. Problem ======= SGX generates a lot of signals, and the code to enter and exit enclaves and muck with signal handling is truly horrid. At the same time, an approach like kernel exception fixup can not be easily applied to userspace instructions because it changes the visible instruction architecture. Solution ======== The vDSO is a special page of kernel-provided instructions that run in userspace. Any userspace calling into the vDSO knows that it is special. This allows the kernel a place to legitimately rewrite the user/kernel contract and change instruction behavior. Add support for fixing up exceptions that occur while executing in the vDSO. This replaces what could traditionally only be done with signal handling. This new mechanism will be used to replace previously direct use of SGX instructions by userspace. Just introduce the vDSO infrastructure. Later patches will actually replace signal generation with vDSO exception fixup. Suggested-by: Andy Lutomirski <luto@amacapital.net> Signed-off-by: Sean Christopherson <sean.j.christopherson@intel.com> Signed-off-by: Jarkko Sakkinen <jarkko@kernel.org> Signed-off-by: Borislav Petkov <bp@suse.de> Acked-by: Jethro Beekman <jethro@fortanix.com> Link: https://lkml.kernel.org/r/20201112220135.165028-17-jarkko@kernel.org
2020-11-12 17:01:27 -05:00
unsigned long extable_base, extable_len;
const void *extable;
long sym_vvar_start; /* Negative offset to the vvar area */
long sym_vvar_page;
long sym_pvclock_page;
long sym_hvclock_page;
x86/vdso: Add time napespace page To support time namespaces in the VDSO with a minimal impact on regular non time namespace affected tasks, the namespace handling needs to be hidden in a slow path. The most obvious place is vdso_seq_begin(). If a task belongs to a time namespace then the VVAR page which contains the system wide VDSO data is replaced with a namespace specific page which has the same layout as the VVAR page. That page has vdso_data->seq set to 1 to enforce the slow path and vdso_data->clock_mode set to VCLOCK_TIMENS to enforce the time namespace handling path. The extra check in the case that vdso_data->seq is odd, e.g. a concurrent update of the VDSO data is in progress, is not really affecting regular tasks which are not part of a time namespace as the task is spin waiting for the update to finish and vdso_data->seq to become even again. If a time namespace task hits that code path, it invokes the corresponding time getter function which retrieves the real VVAR page, reads host time and then adds the offset for the requested clock which is stored in the special VVAR page. Allocate the time namespace page among VVAR pages and place vdso_data on it. Provide __arch_get_timens_vdso_data() helper for VDSO code to get the code-relative position of VVARs on that special page. Co-developed-by: Andrei Vagin <avagin@openvz.org> Signed-off-by: Andrei Vagin <avagin@openvz.org> Signed-off-by: Dmitry Safonov <dima@arista.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Link: https://lore.kernel.org/r/20191112012724.250792-23-dima@arista.com
2019-11-11 20:27:11 -05:00
long sym_timens_page;
long sym_VDSO32_NOTE_MASK;
long sym___kernel_sigreturn;
long sym___kernel_rt_sigreturn;
long sym___kernel_vsyscall;
x86/vdso/32: Save extra registers in the INT80 vsyscall path The goal is to integrate the SYSENTER and SYSCALL32 entry paths with the INT80 path. SYSENTER clobbers ESP and EIP. SYSCALL32 clobbers ECX (and, invisibly, R11). SYSRETL (long mode to compat mode) clobbers ECX and, invisibly, R11. SYSEXIT (which we only need for native 32-bit) clobbers ECX and EDX. This means that we'll need to provide ESP to the kernel in a register (I chose ECX, since it's only needed for SYSENTER) and we need to provide the args that normally live in ECX and EDX in memory. The epilogue needs to restore ECX and EDX, since user code relies on regs being preserved. We don't need to do anything special about EIP, since the kernel already knows where we are. The kernel will eventually need to know where int $0x80 lands, so add a vdso_image entry for it. The only user-visible effect of this code is that ptrace-induced changes to ECX and EDX during fast syscalls will be lost. This is already the case for the SYSENTER path. Signed-off-by: Andy Lutomirski <luto@kernel.org> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Brian Gerst <brgerst@gmail.com> Cc: Denys Vlasenko <dvlasenk@redhat.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/b860925adbee2d2627a0671fbfe23a7fd04127f8.1444091584.git.luto@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-10-05 20:48:01 -04:00
long sym_int80_landing_pad;
long sym_vdso32_sigreturn_landing_pad;
long sym_vdso32_rt_sigreturn_landing_pad;
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
};
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
#ifdef CONFIG_X86_64
extern const struct vdso_image vdso_image_64;
#endif
#ifdef CONFIG_X86_X32_ABI
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
extern const struct vdso_image vdso_image_x32;
#endif
x86, vdso: Reimplement vdso.so preparation in build-time C Currently, vdso.so files are prepared and analyzed by a combination of objcopy, nm, some linker script tricks, and some simple ELF parsers in the kernel. Replace all of that with plain C code that runs at build time. All five vdso images now generate .c files that are compiled and linked in to the kernel image. This should cause only one userspace-visible change: the loaded vDSO images are stripped more heavily than they used to be. Everything outside the loadable segment is dropped. In particular, this causes the section table and section name strings to be missing. This should be fine: real dynamic loaders don't load or inspect these tables anyway. The result is roughly equivalent to eu-strip's --strip-sections option. The purpose of this change is to enable the vvar and hpet mappings to be moved to the page following the vDSO load segment. Currently, it is possible for the section table to extend into the page after the load segment, so, if we map it, it risks overlapping the vvar or hpet page. This happens whenever the load segment is just under a multiple of PAGE_SIZE. The only real subtlety here is that the old code had a C file with inline assembler that did 'call VDSO32_vsyscall' and a linker script that defined 'VDSO32_vsyscall = __kernel_vsyscall'. This most likely worked by accident: the linker script entry defines a symbol associated with an address as opposed to an alias for the real dynamic symbol __kernel_vsyscall. That caused ld to relocate the reference at link time instead of leaving an interposable dynamic relocation. Since the VDSO32_vsyscall hack is no longer needed, I now use 'call __kernel_vsyscall', and I added -Bsymbolic to make it work. vdso2c will generate an error and abort the build if the resulting image contains any dynamic relocations, so we won't silently generate bad vdso images. (Dynamic relocations are a problem because nothing will even attempt to relocate the vdso.) Signed-off-by: Andy Lutomirski <luto@amacapital.net> Link: http://lkml.kernel.org/r/2c4fcf45524162a34d87fdda1eb046b2a5cecee7.1399317206.git.luto@amacapital.net Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2014-05-05 15:19:34 -04:00
#if defined CONFIG_X86_32 || defined CONFIG_COMPAT
extern const struct vdso_image vdso_image_32;
#endif
extern int __init init_vdso_image(const struct vdso_image *image);
extern int map_vdso_once(const struct vdso_image *image, unsigned long addr);
x86/vdso: Add support for exception fixup in vDSO functions Signals are a horrid little mechanism. They are especially nasty in multi-threaded environments because signal state like handlers is global across the entire process. But, signals are basically the only way that userspace can “gracefully” handle and recover from exceptions. The kernel generally does not like exceptions to occur during execution. But, exceptions are a fact of life and must be handled in some circumstances. The kernel handles them by keeping a list of individual instructions which may cause exceptions. Instead of truly handling the exception and returning to the instruction that caused it, the kernel instead restarts execution at a *different* instruction. This makes it obvious to that thread of execution that the exception occurred and lets *that* code handle the exception instead of the handler. This is not dissimilar to the try/catch exceptions mechanisms that some programming languages have, but applied *very* surgically to single instructions. It effectively changes the visible architecture of the instruction. Problem ======= SGX generates a lot of signals, and the code to enter and exit enclaves and muck with signal handling is truly horrid. At the same time, an approach like kernel exception fixup can not be easily applied to userspace instructions because it changes the visible instruction architecture. Solution ======== The vDSO is a special page of kernel-provided instructions that run in userspace. Any userspace calling into the vDSO knows that it is special. This allows the kernel a place to legitimately rewrite the user/kernel contract and change instruction behavior. Add support for fixing up exceptions that occur while executing in the vDSO. This replaces what could traditionally only be done with signal handling. This new mechanism will be used to replace previously direct use of SGX instructions by userspace. Just introduce the vDSO infrastructure. Later patches will actually replace signal generation with vDSO exception fixup. Suggested-by: Andy Lutomirski <luto@amacapital.net> Signed-off-by: Sean Christopherson <sean.j.christopherson@intel.com> Signed-off-by: Jarkko Sakkinen <jarkko@kernel.org> Signed-off-by: Borislav Petkov <bp@suse.de> Acked-by: Jethro Beekman <jethro@fortanix.com> Link: https://lkml.kernel.org/r/20201112220135.165028-17-jarkko@kernel.org
2020-11-12 17:01:27 -05:00
extern bool fixup_vdso_exception(struct pt_regs *regs, int trapnr,
unsigned long error_code,
unsigned long fault_addr);
#endif /* __ASSEMBLER__ */
#endif /* _ASM_X86_VDSO_H */