2005-04-16 18:20:36 -04:00
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#ifndef _LINUX_PID_H
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#define _LINUX_PID_H
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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#include <linux/rcupdate.h>
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2005-04-16 18:20:36 -04:00
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enum pid_type
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{
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PIDTYPE_PID,
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PIDTYPE_PGID,
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PIDTYPE_SID,
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PIDTYPE_MAX
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};
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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/*
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* What is struct pid?
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*
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* A struct pid is the kernel's internal notion of a process identifier.
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* It refers to individual tasks, process groups, and sessions. While
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* there are processes attached to it the struct pid lives in a hash
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* table, so it and then the processes that it refers to can be found
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* quickly from the numeric pid value. The attached processes may be
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* quickly accessed by following pointers from struct pid.
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*
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* Storing pid_t values in the kernel and refering to them later has a
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* problem. The process originally with that pid may have exited and the
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* pid allocator wrapped, and another process could have come along
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* and been assigned that pid.
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*
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* Referring to user space processes by holding a reference to struct
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* task_struct has a problem. When the user space process exits
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* the now useless task_struct is still kept. A task_struct plus a
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* stack consumes around 10K of low kernel memory. More precisely
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* this is THREAD_SIZE + sizeof(struct task_struct). By comparison
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* a struct pid is about 64 bytes.
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*
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* Holding a reference to struct pid solves both of these problems.
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* It is small so holding a reference does not consume a lot of
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2006-12-08 05:38:01 -05:00
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* resources, and since a new struct pid is allocated when the numeric pid
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* value is reused (when pids wrap around) we don't mistakenly refer to new
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* processes.
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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*/
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2007-10-19 02:40:03 -04:00
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/*
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* struct upid is used to get the id of the struct pid, as it is
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* seen in particular namespace. Later the struct pid is found with
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* find_pid_ns() using the int nr and struct pid_namespace *ns.
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*/
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struct upid {
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/* Try to keep pid_chain in the same cacheline as nr for find_pid */
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int nr;
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struct pid_namespace *ns;
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struct hlist_node pid_chain;
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};
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2005-04-16 18:20:36 -04:00
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struct pid
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{
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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atomic_t count;
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2005-04-16 18:20:36 -04:00
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/* Try to keep pid_chain in the same cacheline as nr for find_pid */
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int nr;
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struct hlist_node pid_chain;
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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/* lists of tasks that use this pid */
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struct hlist_head tasks[PIDTYPE_MAX];
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struct rcu_head rcu;
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2007-10-19 02:40:03 -04:00
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int level;
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struct upid numbers[1];
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2005-04-16 18:20:36 -04:00
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};
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2007-05-11 01:23:00 -04:00
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extern struct pid init_struct_pid;
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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struct pid_link
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{
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struct hlist_node node;
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struct pid *pid;
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};
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static inline struct pid *get_pid(struct pid *pid)
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{
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if (pid)
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atomic_inc(&pid->count);
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return pid;
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}
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extern void FASTCALL(put_pid(struct pid *pid));
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extern struct task_struct *FASTCALL(pid_task(struct pid *pid, enum pid_type));
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extern struct task_struct *FASTCALL(get_pid_task(struct pid *pid,
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enum pid_type));
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2005-04-16 18:20:36 -04:00
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2006-10-02 05:18:59 -04:00
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extern struct pid *get_task_pid(struct task_struct *task, enum pid_type type);
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2005-04-16 18:20:36 -04:00
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/*
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* attach_pid() and detach_pid() must be called with the tasklist_lock
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* write-held.
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*/
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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extern int FASTCALL(attach_pid(struct task_struct *task,
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2007-05-11 01:22:58 -04:00
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enum pid_type type, struct pid *pid));
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2005-04-16 18:20:36 -04:00
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extern void FASTCALL(detach_pid(struct task_struct *task, enum pid_type));
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2006-09-27 04:51:06 -04:00
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extern void FASTCALL(transfer_pid(struct task_struct *old,
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struct task_struct *new, enum pid_type));
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2005-04-16 18:20:36 -04:00
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/*
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* look up a PID in the hash table. Must be called with the tasklist_lock
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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* or rcu_read_lock() held.
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*/
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extern struct pid *FASTCALL(find_pid(int nr));
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/*
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* Lookup a PID in the hash table, and return with it's count elevated.
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2005-04-16 18:20:36 -04:00
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*/
|
[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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extern struct pid *find_get_pid(int nr);
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[PATCH] proc: readdir race fix (take 3)
The problem: An opendir, readdir, closedir sequence can fail to report
process ids that are continually in use throughout the sequence of system
calls. For this race to trigger the process that proc_pid_readdir stops at
must exit before readdir is called again.
This can cause ps to fail to report processes, and it is in violation of
posix guarantees and normal application expectations with respect to
readdir.
Currently there is no way to work around this problem in user space short
of providing a gargantuan buffer to user space so the directory read all
happens in on system call.
This patch implements the normal directory semantics for proc, that
guarantee that a directory entry that is neither created nor destroyed
while reading the directory entry will be returned. For directory that are
either created or destroyed during the readdir you may or may not see them.
Furthermore you may seek to a directory offset you have previously seen.
These are the guarantee that ext[23] provides and that posix requires, and
more importantly that user space expects. Plus it is a simple semantic to
implement reliable service. It is just a matter of calling readdir a
second time if you are wondering if something new has show up.
These better semantics are implemented by scanning through the pids in
numerical order and by making the file offset a pid plus a fixed offset.
The pid scan happens on the pid bitmap, which when you look at it is
remarkably efficient for a brute force algorithm. Given that a typical
cache line is 64 bytes and thus covers space for 64*8 == 200 pids. There
are only 40 cache lines for the entire 32K pid space. A typical system
will have 100 pids or more so this is actually fewer cache lines we have to
look at to scan a linked list, and the worst case of having to scan the
entire pid bitmap is pretty reasonable.
If we need something more efficient we can go to a more efficient data
structure for indexing the pids, but for now what we have should be
sufficient.
In addition this takes no additional locks and is actually less code than
what we are doing now.
Also another very subtle bug in this area has been fixed. It is possible
to catch a task in the middle of de_thread where a thread is assuming the
thread of it's thread group leader. This patch carefully handles that case
so if we hit it we don't fail to return the pid, that is undergoing the
de_thread dance.
Thanks to KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> for
providing the first fix, pointing this out and working on it.
[oleg@tv-sign.ru: fix it]
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Acked-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Jean Delvare <jdelvare@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-10-02 05:17:04 -04:00
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extern struct pid *find_ge_pid(int nr);
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2005-04-16 18:20:36 -04:00
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[PATCH] pidhash: Refactor the pid hash table
Simplifies the code, reduces the need for 4 pid hash tables, and makes the
code more capable.
In the discussions I had with Oleg it was felt that to a large extent the
cleanup itself justified the work. With struct pid being dynamically
allocated meant we could create the hash table entry when the pid was
allocated and free the hash table entry when the pid was freed. Instead of
playing with the hash lists when ever a process would attach or detach to a
process.
For myself the fact that it gave what my previous task_ref patch gave for free
with simpler code was a big win. The problem is that if you hold a reference
to struct task_struct you lock in 10K of low memory. If you do that in a user
controllable way like /proc does, with an unprivileged but hostile user space
application with typical resource limits of 1000 fds and 100 processes I can
trigger the OOM killer by consuming all of low memory with task structs, on a
machine wight 1GB of low memory.
If I instead hold a reference to struct pid which holds a pointer to my
task_struct, I don't suffer from that problem because struct pid is 2 orders
of magnitude smaller. In fact struct pid is small enough that most other
kernel data structures dwarf it, so simply limiting the number of referring
data structures is enough to prevent exhaustion of low memory.
This splits the current struct pid into two structures, struct pid and struct
pid_link, and reduces our number of hash tables from PIDTYPE_MAX to just one.
struct pid_link is the per process linkage into the hash tables and lives in
struct task_struct. struct pid is given an indepedent lifetime, and holds
pointers to each of the pid types.
The independent life of struct pid simplifies attach_pid, and detach_pid,
because we are always manipulating the list of pids and not the hash table.
In addition in giving struct pid an indpendent life it makes the concept much
more powerful.
Kernel data structures can now embed a struct pid * instead of a pid_t and
not suffer from pid wrap around problems or from keeping unnecessarily
large amounts of memory allocated.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-31 05:31:42 -05:00
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extern struct pid *alloc_pid(void);
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extern void FASTCALL(free_pid(struct pid *pid));
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2005-04-16 18:20:36 -04:00
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2006-10-02 05:17:12 -04:00
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static inline pid_t pid_nr(struct pid *pid)
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{
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pid_t nr = 0;
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if (pid)
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nr = pid->nr;
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return nr;
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}
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2006-10-03 04:13:45 -04:00
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#define do_each_pid_task(pid, type, task) \
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do { \
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struct hlist_node *pos___; \
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if (pid != NULL) \
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hlist_for_each_entry_rcu((task), pos___, \
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2006-10-02 05:17:22 -04:00
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&pid->tasks[type], pids[type].node) {
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2006-10-03 04:13:45 -04:00
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#define while_each_pid_task(pid, type, task) \
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} \
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2006-10-02 05:17:22 -04:00
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} while (0)
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2006-10-02 05:17:09 -04:00
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2005-04-16 18:20:36 -04:00
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#endif /* _LINUX_PID_H */
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