forked from Mirrors/freeswitch
329e8d682b
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@8374 d0543943-73ff-0310-b7d9-9358b9ac24b2
181 lines
5.5 KiB
C
181 lines
5.5 KiB
C
/*
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* SpanDSP - a series of DSP components for telephony
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*
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* bit_operations.c - Various bit level operations, such as bit reversal
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*
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* Written by Steve Underwood <steveu@coppice.org>
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*
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* Copyright (C) 2006 Steve Underwood
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*
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 2.1,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id: bit_operations.c,v 1.13 2008/04/17 14:26:56 steveu Exp $
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*/
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/*! \file */
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <inttypes.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <string.h>
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#include <assert.h>
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#include <memory.h>
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#include "voipcodecs/telephony.h"
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#include "voipcodecs/bit_operations.h"
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uint16_t bit_reverse16(uint16_t x)
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{
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x = (x >> 8) | (x << 8);
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x = ((x & 0xF0F0) >> 4) | ((x & 0x0F0F) << 4);
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x = ((x & 0xCCCC) >> 2) | ((x & 0x3333) << 2);
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return ((x & 0xAAAA) >> 1) | ((x & 0x5555) << 1);
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}
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/*- End of function --------------------------------------------------------*/
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uint32_t bit_reverse32(uint32_t x)
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{
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x = (x >> 16) | (x << 16);
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x = ((x & 0xFF00FF00) >> 8) | ((x & 0x00FF00FF) << 8);
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x = ((x & 0xF0F0F0F0) >> 4) | ((x & 0x0F0F0F0F) << 4);
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x = ((x & 0xCCCCCCCC) >> 2) | ((x & 0x33333333) << 2);
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return ((x & 0xAAAAAAAA) >> 1) | ((x & 0x55555555) << 1);
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}
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/*- End of function --------------------------------------------------------*/
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uint32_t bit_reverse_4bytes(uint32_t x)
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{
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x = ((x & 0xF0F0F0F0) >> 4) | ((x & 0x0F0F0F0F) << 4);
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x = ((x & 0xCCCCCCCC) >> 2) | ((x & 0x33333333) << 2);
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return ((x & 0xAAAAAAAA) >> 1) | ((x & 0x55555555) << 1);
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}
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/*- End of function --------------------------------------------------------*/
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#if defined(__x86_64__)
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uint64_t bit_reverse_8bytes(uint64_t x)
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{
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x = ((x & 0xF0F0F0F0F0F0F0F0LLU) >> 4) | ((x & 0x0F0F0F0F0F0F0F0FLLU) << 4);
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x = ((x & 0xCCCCCCCCCCCCCCCCLLU) >> 2) | ((x & 0x3333333333333333LLU) << 2);
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return ((x & 0xAAAAAAAAAAAAAAAALLU) >> 1) | ((x & 0x5555555555555555LLU) << 1);
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}
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/*- End of function --------------------------------------------------------*/
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#endif
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void bit_reverse(uint8_t to[], const uint8_t from[], int len)
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{
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#if defined(__sparc__) || defined(__sparc)
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int i;
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#else
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const uint8_t *y1;
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uint8_t *z1;
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const uint32_t *y4;
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uint32_t *z4;
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uint32_t x4;
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#if defined(__x86_64__)
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const uint64_t *y8;
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uint64_t *z8;
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uint64_t x8;
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#endif
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#endif
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#if defined(__sparc__) || defined(__sparc)
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/* This code work 8 bits at a time, so it works on machines where misalignment
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is either desperately slow or fails */
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for (i = 0; i < len; i++)
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to[i] = bit_reverse8(from[i]);
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#else
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/* This code is this is based on the woolly assumption that the start of the buffers
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is memory aligned. If it isn't, the routine will be less efficient on some machines,
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but might not work at all on others. */
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#if defined(__x86_64__)
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y8 = (const uint64_t *) from;
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z8 = (uint64_t *) to;
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while (len >= sizeof(uint64_t))
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{
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x8 = *y8++;
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x8 = ((x8 & 0xF0F0F0F0F0F0F0F0LLU) >> 4) | ((x8 & 0x0F0F0F0F0F0F0F0FLLU) << 4);
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x8 = ((x8 & 0xCCCCCCCCCCCCCCCCLLU) >> 2) | ((x8 & 0x3333333333333333LLU) << 2);
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*z8++ = ((x8 & 0xAAAAAAAAAAAAAAAALLU) >> 1) | ((x8 & 0x5555555555555555LLU) << 1);
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len -= sizeof(uint64_t);
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}
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y4 = (const uint32_t *) y8;
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z4 = (uint32_t *) z8;
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#else
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y4 = (const uint32_t *) from;
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z4 = (uint32_t *) to;
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#endif
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while (len >= sizeof(uint32_t))
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{
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x4 = *y4++;
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x4 = ((x4 & 0xF0F0F0F0) >> 4) | ((x4 & 0x0F0F0F0F) << 4);
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x4 = ((x4 & 0xCCCCCCCC) >> 2) | ((x4 & 0x33333333) << 2);
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*z4++ = ((x4 & 0xAAAAAAAA) >> 1) | ((x4 & 0x55555555) << 1);
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len -= sizeof(uint32_t);
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}
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y1 = (const uint8_t *) y4;
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z1 = (uint8_t *) z4;
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while (len-- > 0)
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*z1++ = bit_reverse8(*y1++);
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#endif
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}
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/*- End of function --------------------------------------------------------*/
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int one_bits32(uint32_t x)
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{
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x = x - ((x >> 1) & 0x55555555);
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/* We now have 16 2-bit counts */
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x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
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/* We now have 8 4-bit counts */
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x = (x + (x >> 4)) & 0x0F0F0F0F;
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/* We now have 4 8-bit counts */
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#if defined(__i386__) || defined(__x86_64__) || defined(__ppc__) || defined(__powerpc__)
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/* If multiply is fast */
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return (x*0x01010101) >> 24;
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#else
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/* If multiply is slow */
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x += (x >> 8);
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x += (x >> 16);
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return (x & 0x0000003F);
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#endif
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}
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/*- End of function --------------------------------------------------------*/
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uint32_t make_mask32(uint32_t x)
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{
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x |= (x >> 1);
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x |= (x >> 2);
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x |= (x >> 4);
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x |= (x >> 8);
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x |= (x >> 16);
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return x;
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}
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/*- End of function --------------------------------------------------------*/
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uint16_t make_mask16(uint16_t x)
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{
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x |= (x >> 1);
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x |= (x >> 2);
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x |= (x >> 4);
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x |= (x >> 8);
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return x;
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}
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/*- End of function --------------------------------------------------------*/
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/*- End of file ------------------------------------------------------------*/
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