freeswitch/tests/unit/switch_vad.c

231 lines
6.9 KiB
C

/*
* FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
* Copyright (C) 2020, Anthony Minessale II <anthm@freeswitch.org>
*
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
*
* The Initial Developer of the Original Code is
* Anthony Minessale II <anthm@freeswitch.org>
* Portions created by the Initial Developer are Copyright (C)
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Rienzo <chris@signalwire.com>
*
*
* switch_vad.c -- VAD tests
*
*/
#include <switch.h>
#include <stdlib.h>
#include <test/switch_test.h>
static float next_tone_frame(int16_t *buf, unsigned int samples, float pos)
{
// make sine wave of amplitude 7000 for 8000Hz sample rate VAD
float step = 600.0 / 8000.0 * 2.0 * M_PI;
unsigned int i;
for (i = 0; i < samples; i++) {
buf[i] = (int16_t)(7000.0 * sinf(pos));
pos += step;
}
return pos;
}
static void next_silence_frame(int16_t *buf, unsigned int samples)
{
unsigned int i;
for (i = 0; i < samples; i++) {
buf[i] = 0;
}
}
FST_CORE_BEGIN("./conf")
{
FST_SUITE_BEGIN(switch_vad)
{
FST_SETUP_BEGIN()
{
}
FST_SETUP_END()
FST_TEARDOWN_BEGIN()
{
}
FST_TEARDOWN_END()
#ifdef SWITCH_HAVE_FVAD
FST_TEST_BEGIN(fvad_mode_0)
{
int16_t *buf = malloc(sizeof(int16_t) * 160);
int duration;
float pos = 0.0;
int got_transition = 0;
int res;
switch_vad_state_t cur_state = SWITCH_VAD_STATE_NONE;
switch_vad_t *vad = switch_vad_init(8000, 1);
fst_requires(vad);
res = switch_vad_set_mode(vad, 0); // tone is detected as speech in mode 0
fst_requires(res == 0);
switch_vad_set_param(vad, "silence_ms", 400);
switch_vad_set_param(vad, "voice_ms", 80);
switch_vad_set_param(vad, "debug", 10);
// generate a tone and pump it into the vad
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 200 ms tone\n");
duration = 200 / 20; // 200 ms
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 2);
fst_requires(cur_state == SWITCH_VAD_STATE_TALKING);
// feed silence frames into the vad
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 1000 ms silence\n");
duration = 1000 / 20; // 1000 ms
got_transition = 0;
next_silence_frame(buf, 160);
while (--duration >= 0) {
switch_vad_state_t new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 2);
fst_requires(cur_state == SWITCH_VAD_STATE_NONE);
// generate a tone < voice_ms
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 40 ms tone\n");
duration = 40 / 20; // 40 ms
got_transition = 0;
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 0);
fst_requires(cur_state == SWITCH_VAD_STATE_NONE);
// continue tone > voice_ms
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Continue with 60 ms tone\n");
duration = 60 / 20; // 60 ms
got_transition = 0;
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 1);
fst_requires(cur_state == SWITCH_VAD_STATE_START_TALKING);
free(buf);
switch_vad_destroy(&vad);
fst_check(vad == NULL);
}
FST_TEST_END()
#endif
FST_TEST_BEGIN(energy)
{
int res;
int16_t *buf = malloc(sizeof(int16_t) * 160);
int duration;
float pos = 0.0;
int got_transition = 0;
switch_vad_state_t cur_state = SWITCH_VAD_STATE_NONE;
switch_vad_t *vad = switch_vad_init(8000, 1);
fst_requires(vad);
res = switch_vad_set_mode(vad, -1);
fst_requires(res == 0);
switch_vad_set_param(vad, "silence_ms", 400);
switch_vad_set_param(vad, "voice_ms", 80);
switch_vad_set_param(vad, "debug", 10);
// generate a tone and pump it into the vad
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 200 ms tone\n");
duration = 200 / 20; // 200 ms
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 2);
fst_requires(cur_state == SWITCH_VAD_STATE_TALKING);
// feed silence frames into the vad
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 1000 ms silence\n");
duration = 1000 / 20; // 1000 ms
got_transition = 0;
next_silence_frame(buf, 160);
while (--duration >= 0) {
switch_vad_state_t new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 2);
fst_requires(cur_state == SWITCH_VAD_STATE_NONE);
// generate a tone < voice_ms
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Start 40 ms tone\n");
duration = 40 / 20; // 40 ms
got_transition = 0;
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 0);
fst_requires(cur_state == SWITCH_VAD_STATE_NONE);
// continue tone > voice_ms
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_INFO, "Continue with 60 ms tone\n");
duration = 60 / 20; // 60 ms
got_transition = 0;
while (--duration >= 0) {
switch_vad_state_t new_state;
pos = next_tone_frame(buf, 160, pos);
new_state = switch_vad_process(vad, buf, 160);
if (new_state != cur_state) got_transition++;
cur_state = new_state;
}
fst_requires(got_transition == 1);
fst_requires(cur_state == SWITCH_VAD_STATE_START_TALKING);
free(buf);
switch_vad_destroy(&vad);
fst_check(vad == NULL);
}
FST_TEST_END()
}
FST_SUITE_END()
}
FST_CORE_END()