forked from Mirrors/freeswitch
934 lines
34 KiB
HTML
934 lines
34 KiB
HTML
<h2>libwebsockets_hangup_on_client - Server calls to terminate client connection</h2>
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<i>void</i>
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<b>libwebsockets_hangup_on_client</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>,
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<i>int</i> <b>fd</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>libwebsockets context
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<dt><b>fd</b>
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<dd>Connection socket descriptor
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</dl>
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<hr>
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<h2>libwebsockets_get_peer_addresses - Get client address information</h2>
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<i>void</i>
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<b>libwebsockets_get_peer_addresses</b>
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(<i>int</i> <b>fd</b>,
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<i>char *</i> <b>name</b>,
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<i>int</i> <b>name_len</b>,
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<i>char *</i> <b>rip</b>,
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<i>int</i> <b>rip_len</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>fd</b>
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<dd>Connection socket descriptor
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<dt><b>name</b>
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<dd>Buffer to take client address name
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<dt><b>name_len</b>
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<dd>Length of client address name buffer
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<dt><b>rip</b>
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<dd>Buffer to take client address IP qotted quad
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<dt><b>rip_len</b>
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<dd>Length of client address IP buffer
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function fills in <tt><b>name</b></tt> and <tt><b>rip</b></tt> with the name and IP of
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the client connected with socket descriptor <tt><b>fd</b></tt>. Names may be
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truncated if there is not enough room. If either cannot be
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determined, they will be returned as valid zero-length strings.
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</blockquote>
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<hr>
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<h2>libwebsocket_service_fd - Service polled socket with something waiting</h2>
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<i>int</i>
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<b>libwebsocket_service_fd</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>,
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<i>struct pollfd *</i> <b>pollfd</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>Websocket context
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<dt><b>pollfd</b>
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<dd>The pollfd entry describing the socket fd and which events
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happened.
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function closes any active connections and then frees the
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context. After calling this, any further use of the context is
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undefined.
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</blockquote>
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<hr>
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<h2>libwebsocket_context_destroy - Destroy the websocket context</h2>
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<i>void</i>
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<b>libwebsocket_context_destroy</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>Websocket context
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function closes any active connections and then frees the
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context. After calling this, any further use of the context is
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undefined.
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</blockquote>
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<hr>
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<h2>libwebsocket_service - Service any pending websocket activity</h2>
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<i>int</i>
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<b>libwebsocket_service</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>,
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<i>int</i> <b>timeout_ms</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>Websocket context
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<dt><b>timeout_ms</b>
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<dd>Timeout for poll; 0 means return immediately if nothing needed
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service otherwise block and service immediately, returning
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after the timeout if nothing needed service.
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function deals with any pending websocket traffic, for three
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kinds of event. It handles these events on both server and client
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types of connection the same.
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<p>
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1) Accept new connections to our context's server
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<p>
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2) Perform pending broadcast writes initiated from other forked
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processes (effectively serializing asynchronous broadcasts)
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<p>
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3) Call the receive callback for incoming frame data received by
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server or client connections.
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<p>
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You need to call this service function periodically to all the above
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functions to happen; if your application is single-threaded you can
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just call it in your main event loop.
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<p>
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Alternatively you can fork a new process that asynchronously handles
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calling this service in a loop. In that case you are happy if this
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call blocks your thread until it needs to take care of something and
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would call it with a large nonzero timeout. Your loop then takes no
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CPU while there is nothing happening.
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<p>
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If you are calling it in a single-threaded app, you don't want it to
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wait around blocking other things in your loop from happening, so you
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would call it with a timeout_ms of 0, so it returns immediately if
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nothing is pending, or as soon as it services whatever was pending.
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</blockquote>
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<hr>
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<h2>libwebsocket_callback_on_writable - Request a callback when this socket becomes able to be written to without blocking</h2>
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<i>int</i>
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<b>libwebsocket_callback_on_writable</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>,
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<i>struct libwebsocket *</i> <b>wsi</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>libwebsockets context
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<dt><b>wsi</b>
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<dd>Websocket connection instance to get callback for
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</dl>
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<hr>
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<h2>libwebsocket_callback_on_writable_all_protocol - Request a callback for all connections using the given protocol when it becomes possible to write to each socket without blocking in turn.</h2>
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<i>int</i>
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<b>libwebsocket_callback_on_writable_all_protocol</b>
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(<i>const struct libwebsocket_protocols *</i> <b>protocol</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>protocol</b>
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<dd>Protocol whose connections will get callbacks
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</dl>
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<hr>
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<h2>libwebsocket_set_timeout - marks the wsi as subject to a timeout</h2>
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<i>void</i>
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<b>libwebsocket_set_timeout</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>,
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<i>enum pending_timeout</i> <b>reason</b>,
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<i>int</i> <b>secs</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket connection instance
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<dt><b>reason</b>
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<dd>timeout reason
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<dt><b>secs</b>
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<dd>how many seconds
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</dl>
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<h3>Description</h3>
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<blockquote>
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<p>
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You will not need this unless you are doing something special
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</blockquote>
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<hr>
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<h2>libwebsocket_get_socket_fd - returns the socket file descriptor</h2>
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<i>int</i>
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<b>libwebsocket_get_socket_fd</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket connection instance
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</dl>
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<h3>Description</h3>
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<blockquote>
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<p>
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You will not need this unless you are doing something special
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</blockquote>
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<hr>
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<h2>libwebsocket_rx_flow_control - Enable and disable socket servicing for receieved packets.</h2>
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<i>int</i>
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<b>libwebsocket_rx_flow_control</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>,
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<i>int</i> <b>enable</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket connection instance to get callback for
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<dt><b>enable</b>
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<dd>0 = disable read servicing for this connection, 1 = enable
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</dl>
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<h3>Description</h3>
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<blockquote>
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<p>
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If the output side of a server process becomes choked, this allows flow
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control for the input side.
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</blockquote>
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<hr>
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<h2>libwebsocket_canonical_hostname - returns this host's hostname</h2>
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<i>const char *</i>
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<b>libwebsocket_canonical_hostname</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>Websocket context
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</dl>
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<h3>Description</h3>
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<blockquote>
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<p>
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This is typically used by client code to fill in the host parameter
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when making a client connection. You can only call it after the context
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has been created.
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</blockquote>
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<hr>
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<h2>libwebsocket_create_context - Create the websocket handler</h2>
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<i>struct libwebsocket_context *</i>
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<b>libwebsocket_create_context</b>
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(<i>int</i> <b>port</b>,
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<i>const char *</i> <b>interf</b>,
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<i>struct libwebsocket_protocols *</i> <b>protocols</b>,
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<i>struct libwebsocket_extension *</i> <b>extensions</b>,
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<i>const char *</i> <b>ssl_cert_filepath</b>,
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<i>const char *</i> <b>ssl_private_key_filepath</b>,
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<i>int</i> <b>gid</b>,
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<i>int</i> <b>uid</b>,
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<i>unsigned int</i> <b>options</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>port</b>
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<dd>Port to listen on... you can use 0 to suppress listening on
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any port, that's what you want if you are not running a
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websocket server at all but just using it as a client
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<dt><b>interf</b>
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<dd>NULL to bind the listen socket to all interfaces, or the
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interface name, eg, "eth2"
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<dt><b>protocols</b>
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<dd>Array of structures listing supported protocols and a protocol-
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specific callback for each one. The list is ended with an
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entry that has a NULL callback pointer.
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It's not const because we write the owning_server member
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<dt><b>extensions</b>
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<dd>NULL or array of libwebsocket_extension structs listing the
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extensions this context supports
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<dt><b>ssl_cert_filepath</b>
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<dd>If libwebsockets was compiled to use ssl, and you want
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to listen using SSL, set to the filepath to fetch the
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server cert from, otherwise NULL for unencrypted
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<dt><b>ssl_private_key_filepath</b>
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<dd>filepath to private key if wanting SSL mode,
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else ignored
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<dt><b>gid</b>
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<dd>group id to change to after setting listen socket, or -1.
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<dt><b>uid</b>
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<dd>user id to change to after setting listen socket, or -1.
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<dt><b>options</b>
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<dd>0, or LWS_SERVER_OPTION_DEFEAT_CLIENT_MASK
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function creates the listening socket and takes care
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of all initialization in one step.
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<p>
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After initialization, it returns a struct libwebsocket_context * that
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represents this server. After calling, user code needs to take care
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of calling <b>libwebsocket_service</b> with the context pointer to get the
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server's sockets serviced. This can be done in the same process context
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or a forked process, or another thread,
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<p>
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The protocol callback functions are called for a handful of events
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including http requests coming in, websocket connections becoming
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established, and data arriving; it's also called periodically to allow
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async transmission.
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<p>
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HTTP requests are sent always to the FIRST protocol in <tt><b>protocol</b></tt>, since
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at that time websocket protocol has not been negotiated. Other
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protocols after the first one never see any HTTP callack activity.
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<p>
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The server created is a simple http server by default; part of the
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websocket standard is upgrading this http connection to a websocket one.
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<p>
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This allows the same server to provide files like scripts and favicon /
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images or whatever over http and dynamic data over websockets all in
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one place; they're all handled in the user callback.
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</blockquote>
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<hr>
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<h2>libwebsockets_fork_service_loop - Optional helper function forks off a process for the websocket server loop. You don't have to use this but if not, you have to make sure you are calling libwebsocket_service periodically to service the websocket traffic</h2>
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<i>int</i>
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<b>libwebsockets_fork_service_loop</b>
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(<i>struct libwebsocket_context *</i> <b>context</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>context</b>
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<dd>server context returned by creation function
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</dl>
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<hr>
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<h2>libwebsockets_get_protocol - Returns a protocol pointer from a websocket connection.</h2>
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<i>const struct libwebsocket_protocols *</i>
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<b>libwebsockets_get_protocol</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>pointer to struct websocket you want to know the protocol of
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</dl>
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<h3>Description</h3>
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<blockquote>
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<p>
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This is useful to get the protocol to broadcast back to from inside
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the callback.
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</blockquote>
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<hr>
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<h2>libwebsockets_broadcast - Sends a buffer to the callback for all active connections of the given protocol.</h2>
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<i>int</i>
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<b>libwebsockets_broadcast</b>
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(<i>const struct libwebsocket_protocols *</i> <b>protocol</b>,
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<i>unsigned char *</i> <b>buf</b>,
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<i>size_t</i> <b>len</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>protocol</b>
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<dd>pointer to the protocol you will broadcast to all members of
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<dt><b>buf</b>
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<dd>buffer containing the data to be broadcase. NOTE: this has to be
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allocated with LWS_SEND_BUFFER_PRE_PADDING valid bytes before
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the pointer and LWS_SEND_BUFFER_POST_PADDING afterwards in the
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case you are calling this function from callback context.
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<dt><b>len</b>
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<dd>length of payload data in buf, starting from buf.
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function allows bulk sending of a packet to every connection using
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the given protocol. It does not send the data directly; instead it calls
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the callback with a reason type of LWS_CALLBACK_BROADCAST. If the callback
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wants to actually send the data for that connection, the callback itself
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should call <b>libwebsocket_write</b>.
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<p>
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<b>libwebsockets_broadcast</b> can be called from another fork context without
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having to take any care about data visibility between the processes, it'll
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"just work".
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</blockquote>
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<hr>
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<h2>libwebsocket_write - Apply protocol then write data to client</h2>
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<i>int</i>
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<b>libwebsocket_write</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>,
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<i>unsigned char *</i> <b>buf</b>,
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<i>size_t</i> <b>len</b>,
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<i>enum libwebsocket_write_protocol</i> <b>protocol</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket instance (available from user callback)
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<dt><b>buf</b>
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<dd>The data to send. For data being sent on a websocket
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connection (ie, not default http), this buffer MUST have
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LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE the pointer
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and an additional LWS_SEND_BUFFER_POST_PADDING bytes valid
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in the buffer after (buf + len). This is so the protocol
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header and trailer data can be added in-situ.
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<dt><b>len</b>
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<dd>Count of the data bytes in the payload starting from buf
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<dt><b>protocol</b>
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<dd>Use LWS_WRITE_HTTP to reply to an http connection, and one
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of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
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data on a websockets connection. Remember to allow the extra
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bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
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are used.
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function provides the way to issue data back to the client
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for both http and websocket protocols.
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<p>
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In the case of sending using websocket protocol, be sure to allocate
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valid storage before and after buf as explained above. This scheme
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allows maximum efficiency of sending data and protocol in a single
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packet while not burdening the user code with any protocol knowledge.
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</blockquote>
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<hr>
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<h2>libwebsockets_serve_http_file - Send a file back to the client using http</h2>
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<i>int</i>
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<b>libwebsockets_serve_http_file</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>,
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<i>const char *</i> <b>file</b>,
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<i>const char *</i> <b>content_type</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket instance (available from user callback)
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<dt><b>file</b>
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<dd>The file to issue over http
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<dt><b>content_type</b>
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<dd>The http content type, eg, text/html
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function is intended to be called from the callback in response
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to http requests from the client. It allows the callback to issue
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local files down the http link in a single step.
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</blockquote>
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<hr>
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<h2>libwebsockets_remaining_packet_payload - Bytes to come before "overall" rx packet is complete</h2>
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<i>size_t</i>
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<b>libwebsockets_remaining_packet_payload</b>
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(<i>struct libwebsocket *</i> <b>wsi</b>)
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<h3>Arguments</h3>
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<dl>
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<dt><b>wsi</b>
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<dd>Websocket instance (available from user callback)
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</dl>
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<h3>Description</h3>
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<blockquote>
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This function is intended to be called from the callback if the
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user code is interested in "complete packets" from the client.
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libwebsockets just passes through payload as it comes and issues a buffer
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additionally when it hits a built-in limit. The LWS_CALLBACK_RECEIVE
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callback handler can use this API to find out if the buffer it has just
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been given is the last piece of a "complete packet" from the client --
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when that is the case <b>libwebsockets_remaining_packet_payload</b> will return
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0.
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<p>
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Many protocols won't care becuse their packets are always small.
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</blockquote>
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<hr>
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<h2>libwebsocket_client_connect - Connect to another websocket server</h2>
|
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<i>struct libwebsocket *</i>
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<b>libwebsocket_client_connect</b>
|
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(<i>struct libwebsocket_context *</i> <b>context</b>,
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<i>const char *</i> <b>address</b>,
|
|
<i>int</i> <b>port</b>,
|
|
<i>int</i> <b>ssl_connection</b>,
|
|
<i>const char *</i> <b>path</b>,
|
|
<i>const char *</i> <b>host</b>,
|
|
<i>const char *</i> <b>origin</b>,
|
|
<i>const char *</i> <b>protocol</b>,
|
|
<i>int</i> <b>ietf_version_or_minus_one</b>)
|
|
<h3>Arguments</h3>
|
|
<dl>
|
|
<dt><b>context</b>
|
|
<dd>Websocket context
|
|
<dt><b>address</b>
|
|
<dd>Remote server address, eg, "myserver.com"
|
|
<dt><b>port</b>
|
|
<dd>Port to connect to on the remote server, eg, 80
|
|
<dt><b>ssl_connection</b>
|
|
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
|
|
signed certs
|
|
<dt><b>path</b>
|
|
<dd>Websocket path on server
|
|
<dt><b>host</b>
|
|
<dd>Hostname on server
|
|
<dt><b>origin</b>
|
|
<dd>Socket origin name
|
|
<dt><b>protocol</b>
|
|
<dd>Comma-separated list of protocols being asked for from
|
|
the server, or just one. The server will pick the one it
|
|
likes best.
|
|
<dt><b>ietf_version_or_minus_one</b>
|
|
<dd>-1 to ask to connect using the default, latest
|
|
protocol supported, or the specific protocol ordinal
|
|
</dl>
|
|
<h3>Description</h3>
|
|
<blockquote>
|
|
This function creates a connection to a remote server
|
|
</blockquote>
|
|
<hr>
|
|
<h2>libwebsocket_client_connect_extended - Connect to another websocket server</h2>
|
|
<i>struct libwebsocket *</i>
|
|
<b>libwebsocket_client_connect_extended</b>
|
|
(<i>struct libwebsocket_context *</i> <b>context</b>,
|
|
<i>const char *</i> <b>address</b>,
|
|
<i>int</i> <b>port</b>,
|
|
<i>int</i> <b>ssl_connection</b>,
|
|
<i>const char *</i> <b>path</b>,
|
|
<i>const char *</i> <b>host</b>,
|
|
<i>const char *</i> <b>origin</b>,
|
|
<i>const char *</i> <b>protocol</b>,
|
|
<i>int</i> <b>ietf_version_or_minus_one</b>,
|
|
<i>void *</i> <b>userdata</b>)
|
|
<h3>Arguments</h3>
|
|
<dl>
|
|
<dt><b>context</b>
|
|
<dd>Websocket context
|
|
<dt><b>address</b>
|
|
<dd>Remote server address, eg, "myserver.com"
|
|
<dt><b>port</b>
|
|
<dd>Port to connect to on the remote server, eg, 80
|
|
<dt><b>ssl_connection</b>
|
|
<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
|
|
signed certs
|
|
<dt><b>path</b>
|
|
<dd>Websocket path on server
|
|
<dt><b>host</b>
|
|
<dd>Hostname on server
|
|
<dt><b>origin</b>
|
|
<dd>Socket origin name
|
|
<dt><b>protocol</b>
|
|
<dd>Comma-separated list of protocols being asked for from
|
|
the server, or just one. The server will pick the one it
|
|
likes best.
|
|
<dt><b>ietf_version_or_minus_one</b>
|
|
<dd>-1 to ask to connect using the default, latest
|
|
protocol supported, or the specific protocol ordinal
|
|
<dt><b>userdata</b>
|
|
<dd>Pre-allocated user data
|
|
</dl>
|
|
<h3>Description</h3>
|
|
<blockquote>
|
|
This function creates a connection to a remote server
|
|
</blockquote>
|
|
<hr>
|
|
<h2>callback - User server actions</h2>
|
|
<i>LWS_EXTERN int</i>
|
|
<b>callback</b>
|
|
(<i>struct libwebsocket_context *</i> <b>context</b>,
|
|
<i>struct libwebsocket *</i> <b>wsi</b>,
|
|
<i>enum libwebsocket_callback_reasons</i> <b>reason</b>,
|
|
<i>void *</i> <b>user</b>,
|
|
<i>void *</i> <b>in</b>,
|
|
<i>size_t</i> <b>len</b>)
|
|
<h3>Arguments</h3>
|
|
<dl>
|
|
<dt><b>context</b>
|
|
<dd>Websockets context
|
|
<dt><b>wsi</b>
|
|
<dd>Opaque websocket instance pointer
|
|
<dt><b>reason</b>
|
|
<dd>The reason for the call
|
|
<dt><b>user</b>
|
|
<dd>Pointer to per-session user data allocated by library
|
|
<dt><b>in</b>
|
|
<dd>Pointer used for some callback reasons
|
|
<dt><b>len</b>
|
|
<dd>Length set for some callback reasons
|
|
</dl>
|
|
<h3>Description</h3>
|
|
<blockquote>
|
|
This callback is the way the user controls what is served. All the
|
|
protocol detail is hidden and handled by the library.
|
|
<p>
|
|
For each connection / session there is user data allocated that is
|
|
pointed to by "user". You set the size of this user data area when
|
|
the library is initialized with libwebsocket_create_server.
|
|
<p>
|
|
You get an opportunity to initialize user data when called back with
|
|
LWS_CALLBACK_ESTABLISHED reason.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_ESTABLISHED</h3>
|
|
<blockquote>
|
|
after the server completes a handshake with
|
|
an incoming client
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_CONNECTION_ERROR</h3>
|
|
<blockquote>
|
|
the request client connection has
|
|
been unable to complete a handshake with the remote server
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_ESTABLISHED</h3>
|
|
<blockquote>
|
|
after your client connection completed
|
|
a handshake with the remote server
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLOSED</h3>
|
|
<blockquote>
|
|
when the websocket session ends
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_BROADCAST</h3>
|
|
<blockquote>
|
|
signal to send to client (you would use
|
|
<b>libwebsocket_write</b> taking care about the
|
|
special buffer requirements
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_RECEIVE</h3>
|
|
<blockquote>
|
|
data has appeared for this server endpoint from a
|
|
remote client, it can be found at *in and is
|
|
len bytes long
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_RECEIVE_PONG</h3>
|
|
<blockquote>
|
|
if you elected to see PONG packets,
|
|
they appear with this callback reason. PONG
|
|
packets only exist in 04+ protocol
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_RECEIVE</h3>
|
|
<blockquote>
|
|
data has appeared from the server for the
|
|
client connection, it can be found at *in and
|
|
is len bytes long
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_HTTP</h3>
|
|
<blockquote>
|
|
an http request has come from a client that is not
|
|
asking to upgrade the connection to a websocket
|
|
one. This is a chance to serve http content,
|
|
for example, to send a script to the client
|
|
which will then open the websockets connection.
|
|
<tt><b>in</b></tt> points to the URI path requested and
|
|
<b>libwebsockets_serve_http_file</b> makes it very
|
|
simple to send back a file to the client.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_SERVER_WRITEABLE</h3>
|
|
<blockquote>
|
|
If you call
|
|
<b>libwebsocket_callback_on_writable</b> on a connection, you will
|
|
get one of these callbacks coming when the connection socket
|
|
is able to accept another write packet without blocking.
|
|
If it already was able to take another packet without blocking,
|
|
you'll get this callback at the next call to the service loop
|
|
function. Notice that CLIENTs get LWS_CALLBACK_CLIENT_WRITEABLE
|
|
and servers get LWS_CALLBACK_SERVER_WRITEABLE.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_FILTER_NETWORK_CONNECTION</h3>
|
|
<blockquote>
|
|
called when a client connects to
|
|
the server at network level; the connection is accepted but then
|
|
passed to this callback to decide whether to hang up immediately
|
|
or not, based on the client IP. <tt><b>user</b></tt> contains the connection
|
|
socket's descriptor. Return non-zero to terminate
|
|
the connection before sending or receiving anything.
|
|
Because this happens immediately after the network connection
|
|
from the client, there's no websocket protocol selected yet so
|
|
this callback is issued only to protocol 0.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION</h3>
|
|
<blockquote>
|
|
called when the handshake has
|
|
been received and parsed from the client, but the response is
|
|
not sent yet. Return non-zero to disallow the connection.
|
|
<tt><b>user</b></tt> is a pointer to an array of struct lws_tokens, you can
|
|
use the header enums lws_token_indexes from libwebsockets.h
|
|
to check for and read the supported header presence and
|
|
content before deciding to allow the handshake to proceed or
|
|
to kill the connection.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS</h3>
|
|
<blockquote>
|
|
if configured for
|
|
including OpenSSL support, this callback allows your user code
|
|
to perform extra <b>SSL_CTX_load_verify_locations</b> or similar
|
|
calls to direct OpenSSL where to find certificates the client
|
|
can use to confirm the remote server identity. <tt><b>user</b></tt> is the
|
|
OpenSSL SSL_CTX*
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_OPENSSL_LOAD_EXTRA_SERVER_VERIFY_CERTS</h3>
|
|
<blockquote>
|
|
if configured for
|
|
including OpenSSL support, this callback allows your user code
|
|
to load extra certifcates into the server which allow it to
|
|
verify the validity of certificates returned by clients. <tt><b>user</b></tt>
|
|
is the server's OpenSSL SSL_CTX*
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_OPENSSL_PERFORM_CLIENT_CERT_VERIFICATION</h3>
|
|
<blockquote>
|
|
if the
|
|
libwebsockets context was created with the option
|
|
LWS_SERVER_OPTION_REQUIRE_VALID_OPENSSL_CLIENT_CERT, then this
|
|
callback is generated during OpenSSL verification of the cert
|
|
sent from the client. It is sent to protocol[0] callback as
|
|
no protocol has been negotiated on the connection yet.
|
|
Notice that the libwebsockets context and wsi are both NULL
|
|
during this callback. See
|
|
</blockquote>
|
|
<h3>http</h3>
|
|
<blockquote>
|
|
//www.openssl.org/docs/ssl/SSL_CTX_set_verify.html
|
|
to understand more detail about the OpenSSL callback that
|
|
generates this libwebsockets callback and the meanings of the
|
|
arguments passed. In this callback, <tt><b>user</b></tt> is the x509_ctx,
|
|
<tt><b>in</b></tt> is the ssl pointer and <tt><b>len</b></tt> is preverify_ok
|
|
Notice that this callback maintains libwebsocket return
|
|
conventions, return 0 to mean the cert is OK or 1 to fail it.
|
|
This also means that if you don't handle this callback then
|
|
the default callback action of returning 0 allows the client
|
|
certificates.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_APPEND_HANDSHAKE_HEADER</h3>
|
|
<blockquote>
|
|
this callback happens
|
|
when a client handshake is being compiled. <tt><b>user</b></tt> is NULL,
|
|
<tt><b>in</b></tt> is a char **, it's pointing to a char * which holds the
|
|
next location in the header buffer where you can add
|
|
headers, and <tt><b>len</b></tt> is the remaining space in the header buffer,
|
|
which is typically some hundreds of bytes. So, to add a canned
|
|
cookie, your handler code might look similar to:
|
|
<p>
|
|
char **p = (char **)in;
|
|
<p>
|
|
if (len < 100)
|
|
return 1;
|
|
<p>
|
|
*p += sprintf(*p, "Cookie: a=b\x0d\x0a");
|
|
<p>
|
|
return 0;
|
|
<p>
|
|
Notice if you add anything, you just have to take care about
|
|
the CRLF on the line you added. Obviously this callback is
|
|
optional, if you don't handle it everything is fine.
|
|
<p>
|
|
Notice the callback is coming to protocols[0] all the time,
|
|
because there is no specific protocol handshook yet.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CONFIRM_EXTENSION_OKAY</h3>
|
|
<blockquote>
|
|
When the server handshake code
|
|
sees that it does support a requested extension, before
|
|
accepting the extension by additing to the list sent back to
|
|
the client it gives this callback just to check that it's okay
|
|
to use that extension. It calls back to the requested protocol
|
|
and with <tt><b>in</b></tt> being the extension name, <tt><b>len</b></tt> is 0 and <tt><b>user</b></tt> is
|
|
valid. Note though at this time the ESTABLISHED callback hasn't
|
|
happened yet so if you initialize <tt><b>user</b></tt> content there, <tt><b>user</b></tt>
|
|
content during this callback might not be useful for anything.
|
|
Notice this callback comes to protocols[0].
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLIENT_CONFIRM_EXTENSION_SUPPORTED</h3>
|
|
<blockquote>
|
|
When a client
|
|
connection is being prepared to start a handshake to a server,
|
|
each supported extension is checked with protocols[0] callback
|
|
with this reason, giving the user code a chance to suppress the
|
|
claim to support that extension by returning non-zero. If
|
|
unhandled, by default 0 will be returned and the extension
|
|
support included in the header to the server. Notice this
|
|
callback comes to protocols[0].
|
|
<p>
|
|
The next four reasons are optional and only need taking care of if you
|
|
will be integrating libwebsockets sockets into an external polling
|
|
array.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_ADD_POLL_FD</h3>
|
|
<blockquote>
|
|
libwebsocket deals with its <b>poll</b> loop
|
|
internally, but in the case you are integrating with another
|
|
server you will need to have libwebsocket sockets share a
|
|
polling array with the other server. This and the other
|
|
POLL_FD related callbacks let you put your specialized
|
|
poll array interface code in the callback for protocol 0, the
|
|
first protocol you support, usually the HTTP protocol in the
|
|
serving case. This callback happens when a socket needs to be
|
|
</blockquote>
|
|
<h3>added to the polling loop</h3>
|
|
<blockquote>
|
|
<tt><b>user</b></tt> contains the fd, and
|
|
<tt><b>len</b></tt> is the events bitmap (like, POLLIN). If you are using the
|
|
internal polling loop (the "service" callback), you can just
|
|
ignore these callbacks.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_DEL_POLL_FD</h3>
|
|
<blockquote>
|
|
This callback happens when a socket descriptor
|
|
needs to be removed from an external polling array. <tt><b>user</b></tt> is
|
|
the socket desricptor. If you are using the internal polling
|
|
loop, you can just ignore it.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_SET_MODE_POLL_FD</h3>
|
|
<blockquote>
|
|
This callback happens when libwebsockets
|
|
wants to modify the events for the socket descriptor in <tt><b>user</b></tt>.
|
|
The handler should OR <tt><b>len</b></tt> on to the events member of the pollfd
|
|
struct for this socket descriptor. If you are using the
|
|
internal polling loop, you can just ignore it.
|
|
</blockquote>
|
|
<h3>LWS_CALLBACK_CLEAR_MODE_POLL_FD</h3>
|
|
<blockquote>
|
|
This callback occurs when libwebsockets
|
|
wants to modify the events for the socket descriptor in <tt><b>user</b></tt>.
|
|
The handler should AND ~<tt><b>len</b></tt> on to the events member of the
|
|
pollfd struct for this socket descriptor. If you are using the
|
|
internal polling loop, you can just ignore it.
|
|
</blockquote>
|
|
<hr>
|
|
<h2>extension_callback - Hooks to allow extensions to operate</h2>
|
|
<i>LWS_EXTERN int</i>
|
|
<b>extension_callback</b>
|
|
(<i>struct libwebsocket_context *</i> <b>context</b>,
|
|
<i>struct libwebsocket_extension *</i> <b>ext</b>,
|
|
<i>struct libwebsocket *</i> <b>wsi</b>,
|
|
<i>enum libwebsocket_extension_callback_reasons</i> <b>reason</b>,
|
|
<i>void *</i> <b>user</b>,
|
|
<i>void *</i> <b>in</b>,
|
|
<i>size_t</i> <b>len</b>)
|
|
<h3>Arguments</h3>
|
|
<dl>
|
|
<dt><b>context</b>
|
|
<dd>Websockets context
|
|
<dt><b>ext</b>
|
|
<dd>This extension
|
|
<dt><b>wsi</b>
|
|
<dd>Opaque websocket instance pointer
|
|
<dt><b>reason</b>
|
|
<dd>The reason for the call
|
|
<dt><b>user</b>
|
|
<dd>Pointer to per-session user data allocated by library
|
|
<dt><b>in</b>
|
|
<dd>Pointer used for some callback reasons
|
|
<dt><b>len</b>
|
|
<dd>Length set for some callback reasons
|
|
</dl>
|
|
<h3>Description</h3>
|
|
<blockquote>
|
|
Each extension that is active on a particular connection receives
|
|
callbacks during the connection lifetime to allow the extension to
|
|
operate on websocket data and manage itself.
|
|
<p>
|
|
Libwebsockets takes care of allocating and freeing "user" memory for
|
|
each active extension on each connection. That is what is pointed to
|
|
by the <tt><b>user</b></tt> parameter.
|
|
</blockquote>
|
|
<h3>LWS_EXT_CALLBACK_CONSTRUCT</h3>
|
|
<blockquote>
|
|
called when the server has decided to
|
|
select this extension from the list provided by the client,
|
|
just before the server will send back the handshake accepting
|
|
the connection with this extension active. This gives the
|
|
extension a chance to initialize its connection context found
|
|
in <tt><b>user</b></tt>.
|
|
</blockquote>
|
|
<h3>LWS_EXT_CALLBACK_CLIENT_CONSTRUCT</h3>
|
|
<blockquote>
|
|
same as LWS_EXT_CALLBACK_CONSTRUCT
|
|
but called when client is instantiating this extension. Some
|
|
extensions will work the same on client and server side and then
|
|
you can just merge handlers for both CONSTRUCTS.
|
|
</blockquote>
|
|
<h3>LWS_EXT_CALLBACK_DESTROY</h3>
|
|
<blockquote>
|
|
called when the connection the extension was
|
|
being used on is about to be closed and deallocated. It's the
|
|
last chance for the extension to deallocate anything it has
|
|
allocated in the user data (pointed to by <tt><b>user</b></tt>) before the
|
|
user data is deleted. This same callback is used whether you
|
|
are in client or server instantiation context.
|
|
</blockquote>
|
|
<h3>LWS_EXT_CALLBACK_PACKET_RX_PREPARSE</h3>
|
|
<blockquote>
|
|
when this extension was active on
|
|
a connection, and a packet of data arrived at the connection,
|
|
it is passed to this callback to give the extension a chance to
|
|
change the data, eg, decompress it. <tt><b>user</b></tt> is pointing to the
|
|
extension's private connection context data, <tt><b>in</b></tt> is pointing
|
|
to an lws_tokens struct, it consists of a char * pointer called
|
|
token, and an int called token_len. At entry, these are
|
|
set to point to the received buffer and set to the content
|
|
length. If the extension will grow the content, it should use
|
|
a new buffer allocated in its private user context data and
|
|
set the pointed-to lws_tokens members to point to its buffer.
|
|
</blockquote>
|
|
<h3>LWS_EXT_CALLBACK_PACKET_TX_PRESEND</h3>
|
|
<blockquote>
|
|
this works the same way as
|
|
LWS_EXT_CALLBACK_PACKET_RX_PREPARSE above, except it gives the
|
|
extension a chance to change websocket data just before it will
|
|
be sent out. Using the same lws_token pointer scheme in <tt><b>in</b></tt>,
|
|
the extension can change the buffer and the length to be
|
|
transmitted how it likes. Again if it wants to grow the
|
|
buffer safely, it should copy the data into its own buffer and
|
|
set the lws_tokens token pointer to it.
|
|
</blockquote>
|
|
<hr>
|
|
<h2>struct libwebsocket_protocols - List of protocols and handlers server supports.</h2>
|
|
<b>struct libwebsocket_protocols</b> {<br>
|
|
<i>const char *</i> <b>name</b>;<br>
|
|
<i>callback_function *</i> <b>callback</b>;<br>
|
|
<i>size_t</i> <b>per_session_data_size</b>;<br>
|
|
<i>struct libwebsocket_context *</i> <b>owning_server</b>;<br>
|
|
<i>int</i> <b>broadcast_socket_port</b>;<br>
|
|
<i>int</i> <b>broadcast_socket_user_fd</b>;<br>
|
|
<i>int</i> <b>protocol_index</b>;<br>
|
|
};<br>
|
|
<h3>Members</h3>
|
|
<dl>
|
|
<dt><b>name</b>
|
|
<dd>Protocol name that must match the one given in the client
|
|
Javascript new WebSocket(url, 'protocol') name
|
|
<dt><b>callback</b>
|
|
<dd>The service callback used for this protocol. It allows the
|
|
service action for an entire protocol to be encapsulated in
|
|
the protocol-specific callback
|
|
<dt><b>per_session_data_size</b>
|
|
<dd>Each new connection using this protocol gets
|
|
this much memory allocated on connection establishment and
|
|
freed on connection takedown. A pointer to this per-connection
|
|
allocation is passed into the callback in the 'user' parameter
|
|
<dt><b>owning_server</b>
|
|
<dd>the server init call fills in this opaque pointer when
|
|
registering this protocol with the server.
|
|
<dt><b>broadcast_socket_port</b>
|
|
<dd>the server init call fills this in with the
|
|
localhost port number used to forward broadcasts for this
|
|
protocol
|
|
<dt><b>broadcast_socket_user_fd</b>
|
|
<dd>the server init call fills this in ... the <b>main</b>
|
|
process context can write to this socket to perform broadcasts
|
|
(use the <b>libwebsockets_broadcast</b> api to do this instead,
|
|
it works from any process context)
|
|
<dt><b>protocol_index</b>
|
|
<dd>which protocol we are starting from zero
|
|
</dl>
|
|
<h3>Description</h3>
|
|
<blockquote>
|
|
This structure represents one protocol supported by the server. An
|
|
array of these structures is passed to <b>libwebsocket_create_server</b>
|
|
allows as many protocols as you like to be handled by one server.
|
|
</blockquote>
|
|
<hr>
|
|
<h2>struct libwebsocket_extension - An extension we know how to cope with</h2>
|
|
<b>struct libwebsocket_extension</b> {<br>
|
|
<i>const char *</i> <b>name</b>;<br>
|
|
<i>extension_callback_function *</i> <b>callback</b>;<br>
|
|
<i>size_t</i> <b>per_session_data_size</b>;<br>
|
|
<i>void *</i> <b>per_context_private_data</b>;<br>
|
|
};<br>
|
|
<h3>Members</h3>
|
|
<dl>
|
|
<dt><b>name</b>
|
|
<dd>Formal extension name, eg, "deflate-stream"
|
|
<dt><b>callback</b>
|
|
<dd>Service callback
|
|
<dt><b>per_session_data_size</b>
|
|
<dd>Libwebsockets will auto-malloc this much
|
|
memory for the use of the extension, a pointer
|
|
to it comes in the <tt><b>user</b></tt> callback parameter
|
|
<dt><b>per_context_private_data</b>
|
|
<dd>Optional storage for this externsion that
|
|
is per-context, so it can track stuff across
|
|
all sessions, etc, if it wants
|
|
</dl>
|
|
<hr>
|