freeswitch/libs/win32/libshout/libshout.vcproj
2008-12-12 17:15:58 +00:00

258 lines
5.8 KiB
XML

<?xml version="1.0" encoding="windows-1255"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="libshout"
ProjectGUID="{D3D8B329-20BE-475E-9E83-653CEA0E0EF5}"
RootNamespace="libshout"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".\,..\..\libshout-2.2.2\src,..\..\libshout-2.2.2\include,..\..\libogg-1.1.3\include,..\..\pthreads-w32-2-7-0-release,..\..\libshout-2.2.2\win32\include"
PreprocessorDefinitions="WIN32;_LIB;_WIN32;VERSION=\&quot;2.0.0\&quot;;LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
AssemblerListingLocation=".\Static_Release/"
ObjectFile=".\Static_Release/"
ProgramDataBaseFileName=".\Static_Release/"
WarningLevel="0"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libshout.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\,..\..\libshout-2.2.2\src,..\..\libshout-2.2.2\include,..\..\libogg-1.1.3\include,..\..\pthreads-w32-2-7-0-release,..\..\libshout-2.2.2\win32\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_WIN32;VERSION=\&quot;2.0.0\&quot;;LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
AssemblerListingLocation=".\Static_Debug/"
ObjectFile=".\Static_Debug/"
ProgramDataBaseFileName=".\Static_Debug/"
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libshout.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\libshout-2.2.2\src\avl\avl.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\avl\avl.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\mp3.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\ogg.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\resolver.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\resolver.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\shout.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\shout_ogg.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\shout_private.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\sock.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\net\sock.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\thread\thread.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\thread\thread.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\timing\timing.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\timing\timing.h"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\util.c"
>
</File>
<File
RelativePath="..\..\libshout-2.2.2\src\util.h"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\libshout-2.2.2\include\os.h"
>
</File>
<File
RelativePath=".\shout\shout.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>