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git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@3772 d0543943-73ff-0310-b7d9-9358b9ac24b2
51 lines
2.1 KiB
Plaintext
51 lines
2.1 KiB
Plaintext
Security Advisories
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===================
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The Xmlrpc-c maintainer will normally post security advisories related
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to xmlrpc-c to the xmlrpc-c-announce mailing list. You can subscribe
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to this using the web:
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http://xmlrpc-c.sourceforge.net/lists.php
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You will also find a list of all known bugs including those with
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security ramifications, in the release notes on Sourceforge. To see
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the release notes for a release, go to the file download page and
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click on the release name. The list is current only for the most
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current release -- i.e. we stop adding to the list for release N after
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we release N+1.
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XML-RPC Security
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================
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There are some security issues inherent in XML-RPC:
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1) XML-RPC messages are not encrypted at the XML-RPC level. This
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means that unless you encrypt them at some lower level, someone
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with sufficient access to the network can see them with standard
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packet-sniffing and network administration tools.
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This is especially dangerous because XML-RPC is a stateless protocol.
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If you include reusable authentication tokens in an XML-RPC call, they
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can probably be sniffed and used by attackers.
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You can solve this problem by using SSL under HTTP. This is possible
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with Xmlrpc-c, but it's nontrivial to set up and the Xmlrpc-c
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documentation doesn't tell you how.
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2) There are no permission restrictions and no authentication built
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into Xmlrpc-c by default -- any client can call any method on any
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visible server and neither can know for sure to whom it is talking.
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If you need permission and authentication, you either have to put
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it above the XML-RPC layer or below. For a server, above means in
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the method code you supply and register with the Xmlrpc-c server
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facilities; below means something like a firewall that lets clients
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only from a certain IP address connect to your server.
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3) XML-RPC is a complex protocol based on complex data structures.
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Layers and layers of potentially buggy code gets run between the
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time network data is received, and the time it is understood; and
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conversely between the time data is conceived and the time it
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gets sent.
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