forked from Mirrors/freeswitch
69 lines
2.3 KiB
ActionScript
Executable File
69 lines
2.3 KiB
ActionScript
Executable File
/*
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Copyright (c) 2009, Adobe Systems Incorporated
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Adobe Systems Incorporated nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.adobe.protocols.dict.events
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{
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import flash.events.Event;
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public class DictionaryServerEvent extends Event
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{
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public static const SERVERS:String = "servers";
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private var _servers:Array;
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public function DictionaryServerEvent(type:String, bubbles:Boolean = false,
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cancelable:Boolean = false)
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{
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super(type, bubbles, cancelable);
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}
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public function set servers(servers:Array):void
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{
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this._servers = servers;
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}
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public function get servers():Array
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{
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return this._servers;
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}
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public override function clone():Event
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{
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var out:DictionaryServerEvent = new DictionaryServerEvent(type,
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bubbles, cancelable);
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out.servers = _servers;
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return out;
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}
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}
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} |