freeswitch/libs/win32/sqlite/sqlite.2010.vcxproj
2010-07-10 15:22:25 -05:00

435 lines
25 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug DLL|Win32">
<Configuration>Debug DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug DLL|x64">
<Configuration>Debug DLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release DLL|Win32">
<Configuration>Release DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release DLL|x64">
<Configuration>Release DLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libsqlite</ProjectName>
<ProjectGuid>{6EDFEFD5-3596-4FA9-8EBA-B331547B35A3}</ProjectGuid>
<RootNamespace>libsqlite</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\w32\extlib.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\w32\extlib.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\w32\extlib.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\w32\extlib.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'">$(SolutionDir)Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'">$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'">$(SolutionDir)Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'">$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;SQLITE_DEBUG;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
</ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;SQLITE_DEBUG;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
</ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
</ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
</ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;SQLITE_DEBUG;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;SQLITE_DEBUG;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'">
<PreBuildEvent>
<Command>if exist "$(ProjectDir)..\..\sqlite\src\sqlite3.h" del "$(ProjectDir)..\..\sqlite\src\sqlite3.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.h" del "$(ProjectDir)..\..\sqlite\src\parse.h"
if exist "$(ProjectDir)..\..\sqlite\src\parse.c" del "$(ProjectDir)..\..\sqlite\src\parse.c"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.h" del "$(ProjectDir)..\..\sqlite\src\opcodes.h"
if exist "$(ProjectDir)..\..\sqlite\src\opcodes.c" del "$(ProjectDir)..\..\sqlite\src\opcodes.c"
if exist "$(ProjectDir)..\..\sqlite\src\keywordhash.h" del "$(ProjectDir)..\..\sqlite\src\keywordhash.h"
</Command>
</PreBuildEvent>
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)..\..\sqlite\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;THREADSAFE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<ModuleDefinitionFile>sqlite3.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\sqlite\src\alter.c" />
<ClCompile Include="..\..\sqlite\src\analyze.c" />
<ClCompile Include="..\..\sqlite\src\attach.c" />
<ClCompile Include="..\..\sqlite\src\auth.c" />
<ClCompile Include="..\..\sqlite\src\btree.c" />
<ClCompile Include="..\..\sqlite\src\build.c" />
<ClCompile Include="..\..\sqlite\src\callback.c" />
<ClCompile Include="..\..\sqlite\src\complete.c" />
<ClCompile Include="..\..\sqlite\src\date.c" />
<ClCompile Include="..\..\sqlite\src\delete.c" />
<ClCompile Include="..\..\sqlite\src\expr.c" />
<ClCompile Include="..\..\sqlite\src\func.c" />
<ClCompile Include="..\..\sqlite\src\hash.c" />
<ClCompile Include="..\..\sqlite\src\insert.c" />
<ClCompile Include="..\..\sqlite\src\legacy.c" />
<ClCompile Include="..\..\sqlite\src\loadext.c" />
<ClCompile Include="..\..\sqlite\src\main.c" />
<ClCompile Include="opcodes.c" />
<ClCompile Include="..\..\sqlite\src\os.c" />
<ClCompile Include="..\..\sqlite\src\os_unix.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug DLL|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug DLL|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release DLL|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release DLL|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\sqlite\src\os_win.c" />
<ClCompile Include="..\..\sqlite\src\pager.c" />
<ClCompile Include="parse.c" />
<ClCompile Include="..\..\sqlite\src\pragma.c" />
<ClCompile Include="..\..\sqlite\src\prepare.c" />
<ClCompile Include="..\..\sqlite\src\printf.c" />
<ClCompile Include="..\..\sqlite\src\random.c" />
<ClCompile Include="..\..\sqlite\src\select.c" />
<ClCompile Include="..\..\sqlite\src\shell.c" />
<ClCompile Include="..\..\sqlite\src\table.c" />
<ClCompile Include="..\..\sqlite\src\tokenize.c" />
<ClCompile Include="..\..\sqlite\src\trigger.c" />
<ClCompile Include="..\..\sqlite\src\update.c" />
<ClCompile Include="..\..\sqlite\src\utf.c" />
<ClCompile Include="..\..\sqlite\src\util.c" />
<ClCompile Include="..\..\sqlite\src\vacuum.c" />
<ClCompile Include="..\..\sqlite\src\vdbe.c" />
<ClCompile Include="..\..\sqlite\src\vdbeapi.c" />
<ClCompile Include="..\..\sqlite\src\vdbeaux.c" />
<ClCompile Include="..\..\sqlite\src\vdbefifo.c" />
<ClCompile Include="..\..\sqlite\src\vdbemem.c" />
<ClCompile Include="..\..\sqlite\src\vtab.c" />
<ClCompile Include="..\..\sqlite\src\where.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\sqlite\src\btree.h" />
<ClInclude Include="..\..\sqlite\src\hash.h" />
<ClInclude Include="keywordhash.h" />
<ClInclude Include="opcodes.h" />
<ClInclude Include="..\..\sqlite\src\os.h" />
<ClInclude Include="..\..\sqlite\src\os_common.h" />
<ClInclude Include="..\..\sqlite\src\pager.h" />
<ClInclude Include="parse.h" />
<ClInclude Include="sqlite3.h" />
<ClInclude Include="..\..\sqlite\src\sqliteInt.h" />
<ClInclude Include="..\..\sqlite\src\vdbe.h" />
<ClInclude Include="..\..\sqlite\src\vdbeInt.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>