/* * $Id: debug_sine_formats.c 1083 2006-08-23 07:30:49Z rossb $ * patest_sine_formats.c * Play a sine wave using the Portable Audio api for several seconds. * Test various data formats. * * Author: Phil Burk * * This program uses the PortAudio Portable Audio Library. * For more information see: http://www.portaudio.com * Copyright (c) 1999-2000 Ross Bencina and Phil Burk * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * The text above constitutes the entire PortAudio license; however, * the PortAudio community also makes the following non-binding requests: * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. It is also * requested that these non-binding requests be included along with the * license above. */ #include #include #include "portaudio.h" #define NUM_SECONDS (10) #define SAMPLE_RATE (44100) #define FRAMES_PER_BUFFER (256) #define LEFT_FREQ (SAMPLE_RATE/512.0) /* So we hit 1.0 */ #define RIGHT_FREQ (500.0) #define AMPLITUDE (1.0) /* Select ONE format for testing. */ #define TEST_UINT8 (1) #define TEST_INT8 (0) #define TEST_INT16 (0) #define TEST_FLOAT32 (0) #if TEST_UINT8 #define TEST_FORMAT paUInt8 typedef unsigned char SAMPLE_t; #define SAMPLE_ZERO (0x80) #define DOUBLE_TO_SAMPLE(x) (SAMPLE_ZERO + (SAMPLE_t)(127.0 * (x))) #define FORMAT_NAME "Unsigned 8 Bit" #elif TEST_INT8 #define TEST_FORMAT paInt8 typedef char SAMPLE_t; #define SAMPLE_ZERO (0) #define DOUBLE_TO_SAMPLE(x) (SAMPLE_ZERO + (SAMPLE_t)(127.0 * (x))) #define FORMAT_NAME "Signed 8 Bit" #elif TEST_INT16 #define TEST_FORMAT paInt16 typedef short SAMPLE_t; #define SAMPLE_ZERO (0) #define DOUBLE_TO_SAMPLE(x) (SAMPLE_ZERO + (SAMPLE_t)(32767 * (x))) #define FORMAT_NAME "Signed 16 Bit" #elif TEST_FLOAT32 #define TEST_FORMAT paFloat32 typedef float SAMPLE_t; #define SAMPLE_ZERO (0.0) #define DOUBLE_TO_SAMPLE(x) ((SAMPLE_t)(x)) #define FORMAT_NAME "Float 32 Bit" #endif #ifndef M_PI #define M_PI (3.14159265) #endif typedef struct { double left_phase; double right_phase; unsigned int framesToGo; } paTestData; /* This routine will be called by the PortAudio engine when audio is needed. ** It may called at interrupt level on some machines so don't do anything ** that could mess up the system like calling malloc() or free(). */ static int patestCallback( void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData ) { paTestData *data = (paTestData*)userData; SAMPLE_t *out = (SAMPLE_t *)outputBuffer; SAMPLE_t sample; int i; int framesToCalc; int finished = 0; (void) outTime; /* Prevent unused variable warnings. */ (void) inputBuffer; if( data->framesToGo < framesPerBuffer ) { framesToCalc = data->framesToGo; data->framesToGo = 0; finished = 1; } else { framesToCalc = framesPerBuffer; data->framesToGo -= framesPerBuffer; } for( i=0; ileft_phase += (LEFT_FREQ / SAMPLE_RATE); if( data->left_phase > 1.0) data->left_phase -= 1.0; sample = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (data->left_phase * M_PI * 2. ))); /**/ *out++ = sample; /* *out++ = sample; /**/ /* *out++ = 0; /**/ data->right_phase += (RIGHT_FREQ / SAMPLE_RATE); if( data->right_phase > 1.0) data->right_phase -= 1.0; *out++ = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (data->right_phase * M_PI * 2. ))); /**/ /* *out++ = 0; /* */ } /* zero remainder of final buffer */ for( ; i<(int)framesPerBuffer; i++ ) { *out++ = SAMPLE_ZERO; /* left */ *out++ = SAMPLE_ZERO; /* right */ } return finished; } /*******************************************************************/ int main(void); int main(void) { PortAudioStream *stream; PaError err; paTestData data; int totalSamps; printf("PortAudio Test: output " FORMAT_NAME "\n"); data.left_phase = data.right_phase = 0.0; data.framesToGo = totalSamps = NUM_SECONDS * SAMPLE_RATE; /* Play for a few seconds. */ err = Pa_Initialize(); if( err != paNoError ) goto error; err = Pa_OpenStream( &stream, paNoDevice,/* default input device */ 0, /* no input */ TEST_FORMAT, NULL, Pa_GetDefaultOutputDeviceID(), /* default output device */ 2, /* stereo output */ TEST_FORMAT, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, 0, /* number of buffers, if zero then use default minimum */ paClipOff, /* we won't output out of range samples so don't bother clipping them */ patestCallback, &data ); if( err != paNoError ) goto error; err = Pa_StartStream( stream ); if( err != paNoError ) goto error; printf("Waiting %d seconds for sound to finish.\n", NUM_SECONDS ); while( Pa_StreamActive( stream ) ) Pa_Sleep(10); err = Pa_CloseStream( stream ); if( err != paNoError ) goto error; Pa_Terminate(); printf("PortAudio Test Finished: " FORMAT_NAME "\n"); return err; error: Pa_Terminate(); fprintf( stderr, "An error occured while using the portaudio stream\n" ); fprintf( stderr, "Error number: %d\n", err ); fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) ); return err; }