.TH PCRESTACK 3
.SH NAME
PCRE - Perl-compatible regular expressions
.SH "PCRE DISCUSSION OF STACK USAGE"
.rs
.sp
When you call \fBpcre_exec()\fP, it makes use of an internal function called
\fBmatch()\fP. This calls itself recursively at branch points in the pattern,
in order to remember the state of the match so that it can back up and try a
different alternative if the first one fails. As matching proceeds deeper and
deeper into the tree of possibilities, the recursion depth increases.
.P
Not all calls of \fBmatch()\fP increase the recursion depth; for an item such
as a* it may be called several times at the same level, after matching
different numbers of a's. Furthermore, in a number of cases where the result of
the recursive call would immediately be passed back as the result of the
current call (a "tail recursion"), the function is just restarted instead.
.P
The \fBpcre_dfa_exec()\fP function operates in an entirely different way, and
hardly uses recursion at all. The limit on its complexity is the amount of
workspace it is given. The comments that follow do NOT apply to
\fBpcre_dfa_exec()\fP; they are relevant only for \fBpcre_exec()\fP.
.P
You can set limits on the number of times that \fBmatch()\fP is called, both in
total and recursively. If the limit is exceeded, an error occurs. For details,
see the
.\" HTML
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section on extra data for \fBpcre_exec()\fP
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in the
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\fBpcreapi\fP
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documentation.
.P
Each time that \fBmatch()\fP is actually called recursively, it uses memory
from the process stack. For certain kinds of pattern and data, very large
amounts of stack may be needed, despite the recognition of "tail recursion".
You can often reduce the amount of recursion, and therefore the amount of stack
used, by modifying the pattern that is being matched. Consider, for example,
this pattern:
.sp
([^<]|<(?!inet))+
.sp
It matches from wherever it starts until it encounters "