FSBUILD-293 Fix Windows build after libspandsp update

This commit is contained in:
Jeff Lenk 2010-07-26 08:29:44 -05:00
parent f6496b4f31
commit d70cc852f7
2 changed files with 5 additions and 0 deletions

View File

@ -226,6 +226,7 @@
<File RelativePath="t38_terminal.c"></File>
<File RelativePath="testcpuid.c"></File>
<File RelativePath="time_scale.c"></File>
<File RelativePath="timezone.c"></File>
<File RelativePath="tone_detect.c"></File>
<File RelativePath="tone_generate.c"></File>
<File RelativePath="v17rx.c"></File>
@ -294,6 +295,8 @@
<File RelativePath="spandsp/swept_tone.h"></File>
<File RelativePath="spandsp/t4_rx.h"></File>
<File RelativePath="spandsp/t4_tx.h"></File>
<File RelativePath="spandsp/t4_t6_decode.h"></File>
<File RelativePath="spandsp/t4_t6_encode.h"></File>
<File RelativePath="spandsp/t30.h"></File>
<File RelativePath="spandsp/t30_api.h"></File>
<File RelativePath="spandsp/t30_fcf.h"></File>

View File

@ -101,6 +101,8 @@
#include <spandsp/v42bis.h>
#include <spandsp/t4_rx.h>
#include <spandsp/t4_tx.h>
#include <spandsp/t4_t6_decode.h>
#include <spandsp/t4_t6_encode.h>
#include <spandsp/t30.h>
#include <spandsp/t30_api.h>
#include <spandsp/t30_fcf.h>