forked from Mirrors/freeswitch
[Build-System] Improve build time on Windows: Do not download a pre-compiled binary if it's found in a folder pointed by the FreeSWITCHBuildCachePath environment variable.
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@ -100,7 +100,14 @@ using System.Diagnostics;
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Uri uri = new Uri(package);
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Uri uri = new Uri(package);
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string urifilename = Path.GetFileName(uri.LocalPath);
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string urifilename = Path.GetFileName(uri.LocalPath);
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string output = Path.Combine(outputfolder ?? librarypath, (outputfilename ?? urifilename));
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string output = Path.Combine(outputfolder ?? librarypath, (outputfilename ?? urifilename));
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string cachedir = Environment.GetEnvironmentVariable("FreeSWITCHBuildCachePath") ?? "";
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string cached_file = cachedir != "" ? Path.Combine(cachedir, (outputfilename ?? urifilename)) : "";
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if (cached_file != "" && File.Exists(cached_file)) {
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Log.LogMessage(MessageImportance.High,
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"Found package in cache \"" + cached_file + "\".");
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File.Copy(cached_file, output);
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} else
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//if (!File.Exists(output)) // Uncomment to skip download if exists
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//if (!File.Exists(output)) // Uncomment to skip download if exists
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{
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{
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var syncObject = new State
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var syncObject = new State
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