don't seg when loading codecs

git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@7686 d0543943-73ff-0310-b7d9-9358b9ac24b2
This commit is contained in:
Michael Jerris 2008-02-18 22:46:19 +00:00
parent 39c6fb3b8b
commit 21bab63590
1 changed files with 2 additions and 2 deletions

View File

@ -309,7 +309,7 @@ SWITCH_MOD_DECLARE(switch_status_t) switch_module_shutdown(void);
#define SWITCH_ADD_CODEC(codec_int, int_name) \
for (;;) { \
codec_int = (switch_codec_interface_t *)switch_loadable_module_create_interface(*module_interface, SWITCH_CODEC_INTERFACE); \
codec_int->interface_name = int_name; \
codec_int->interface_name = switch_core_strdup(pool, int_name); \
break; \
}
@ -358,7 +358,7 @@ static inline void switch_core_codec_add_implementation(switch_memory_pool_t *po
impl->codec_type = codec_type;
impl->ianacode = ianacode;
impl->iananame = switch_core_strdup(pool, iananame);
impl->fmtp = fmtp;
impl->fmtp = switch_core_strdup(pool, fmtp);
impl->samples_per_second = samples_per_second;
impl->actual_samples_per_second = actual_samples_per_second;
impl->bits_per_second = bits_per_second;