forked from Mirrors/bubbletea
589 lines
15 KiB
Go
589 lines
15 KiB
Go
// Package tea provides a framework for building rich terminal user interfaces
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// based on the paradigms of The Elm Architecture. It's well-suited for simple
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// and complex terminal applications, either inline, full-window, or a mix of
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// both. It's been battle-tested in several large projects and is
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// production-ready.
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//
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// A tutorial is available at https://github.com/charmbracelet/bubbletea/tree/master/tutorials
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//
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// Example programs can be found at https://github.com/charmbracelet/bubbletea/tree/master/examples
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package tea
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import (
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"context"
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"fmt"
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"io"
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"os"
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"os/signal"
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"runtime/debug"
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"syscall"
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"time"
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"github.com/containerd/console"
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isatty "github.com/mattn/go-isatty"
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"github.com/muesli/cancelreader"
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"github.com/muesli/termenv"
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"golang.org/x/term"
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)
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// Msg contain data from the result of a IO operation. Msgs trigger the update
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// function and, henceforth, the UI.
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type Msg interface{}
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// Model contains the program's state as well as its core functions.
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type Model interface {
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// Init is the first function that will be called. It returns an optional
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// initial command. To not perform an initial command return nil.
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Init() Cmd
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// Update is called when a message is received. Use it to inspect messages
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// and, in response, update the model and/or send a command.
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Update(Msg) (Model, Cmd)
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// View renders the program's UI, which is just a string. The view is
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// rendered after every Update.
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View() string
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}
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// Cmd is an IO operation that returns a message when it's complete. If it's
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// nil it's considered a no-op. Use it for things like HTTP requests, timers,
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// saving and loading from disk, and so on.
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//
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// Note that there's almost never a reason to use a command to send a message
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// to another part of your program. That can almost always be done in the
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// update function.
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type Cmd func() Msg
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// Options to customize the program during its initialization. These are
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// generally set with ProgramOptions.
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//
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// The options here are treated as bits.
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type startupOptions byte
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func (s startupOptions) has(option startupOptions) bool {
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return s&option != 0
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}
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const (
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withAltScreen startupOptions = 1 << iota
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withMouseCellMotion
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withMouseAllMotion
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withInputTTY
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withCustomInput
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withANSICompressor
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)
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// Program is a terminal user interface.
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type Program struct {
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initialModel Model
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// Configuration options that will set as the program is initializing,
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// treated as bits. These options can be set via various ProgramOptions.
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startupOptions startupOptions
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ctx context.Context
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msgs chan Msg
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errs chan error
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readLoopDone chan struct{}
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output *termenv.Output // where to send output. this will usually be os.Stdout.
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restoreOutput func() error
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input io.Reader // this will usually be os.Stdin.
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cancelReader cancelreader.CancelReader
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renderer renderer
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altScreenWasActive bool // was the altscreen active before releasing the terminal?
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// CatchPanics is incredibly useful for restoring the terminal to a usable
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// state after a panic occurs. When this is set, Bubble Tea will recover
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// from panics, print the stack trace, and disable raw mode. This feature
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// is on by default.
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CatchPanics bool
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ignoreSignals bool
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killc chan bool
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console console.Console
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// Stores the original reference to stdin for cases where input is not a
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// TTY on windows and we've automatically opened CONIN$ to receive input.
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// When the program exits this will be restored.
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//
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// Lint ignore note: the linter will find false positive on unix systems
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// as this value only comes into play on Windows, hence the ignore comment
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// below.
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windowsStdin *os.File //nolint:golint,structcheck,unused
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}
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// Batch performs a bunch of commands concurrently with no ordering guarantees
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// about the results. Use a Batch to return several commands.
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//
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// Example:
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//
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// func (m model) Init() Cmd {
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// return tea.Batch(someCommand, someOtherCommand)
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// }
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func Batch(cmds ...Cmd) Cmd {
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var validCmds []Cmd
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for _, c := range cmds {
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if c == nil {
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continue
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}
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validCmds = append(validCmds, c)
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}
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if len(validCmds) == 0 {
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return nil
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}
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return func() Msg {
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return batchMsg(validCmds)
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}
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}
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// batchMsg is the internal message used to perform a bunch of commands. You
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// can send a batchMsg with Batch.
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type batchMsg []Cmd
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// Quit is a special command that tells the Bubble Tea program to exit.
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func Quit() Msg {
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return quitMsg{}
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}
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// quitMsg in an internal message signals that the program should quit. You can
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// send a quitMsg with Quit.
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type quitMsg struct{}
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// NewProgram creates a new Program.
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func NewProgram(model Model, opts ...ProgramOption) *Program {
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p := &Program{
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initialModel: model,
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input: os.Stdin,
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msgs: make(chan Msg),
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CatchPanics: true,
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killc: make(chan bool, 1),
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}
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// Apply all options to the program.
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for _, opt := range opts {
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opt(p)
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}
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// if no output was set, set it to stdout
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if p.output == nil {
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p.output = termenv.DefaultOutput()
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// cache detected color values
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termenv.WithColorCache(true)(p.output)
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}
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p.restoreOutput, _ = termenv.EnableVirtualTerminalProcessing(p.output)
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return p
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}
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// StartReturningModel initializes the program. Returns the final model.
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func (p *Program) StartReturningModel() (Model, error) {
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cmds := make(chan Cmd)
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p.errs = make(chan error)
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// Channels for managing goroutine lifecycles.
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var (
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sigintLoopDone = make(chan struct{})
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cmdLoopDone = make(chan struct{})
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resizeLoopDone = make(chan struct{})
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initSignalDone = make(chan struct{})
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waitForGoroutines = func(withReadLoop bool) {
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if withReadLoop {
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p.waitForReadLoop()
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}
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<-cmdLoopDone
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<-resizeLoopDone
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<-sigintLoopDone
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<-initSignalDone
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}
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)
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var cancelContext context.CancelFunc
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p.ctx, cancelContext = context.WithCancel(context.Background())
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defer cancelContext()
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switch {
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case p.startupOptions.has(withInputTTY):
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// Open a new TTY, by request
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f, err := openInputTTY()
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if err != nil {
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return p.initialModel, err
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}
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defer f.Close() //nolint:errcheck
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p.input = f
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case !p.startupOptions.has(withCustomInput):
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// If the user hasn't set a custom input, and input's not a terminal,
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// open a TTY so we can capture input as normal. This will allow things
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// to "just work" in cases where data was piped or redirected into this
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// application.
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f, isFile := p.input.(*os.File)
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if !isFile {
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break
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}
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if isatty.IsTerminal(f.Fd()) {
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break
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}
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f, err := openInputTTY()
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if err != nil {
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return p.initialModel, err
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}
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defer f.Close() //nolint:errcheck
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p.input = f
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}
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// Listen for SIGINT and SIGTERM.
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//
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// In most cases ^C will not send an interrupt because the terminal will be
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// in raw mode and ^C will be captured as a keystroke and sent along to
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// Program.Update as a KeyMsg. When input is not a TTY, however, ^C will be
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// caught here.
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//
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// SIGTERM is sent by unix utilities (like kill) to terminate a process.
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go func() {
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sig := make(chan os.Signal, 1)
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signal.Notify(sig, syscall.SIGINT, syscall.SIGTERM)
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defer func() {
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signal.Stop(sig)
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close(sigintLoopDone)
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}()
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for {
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select {
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case <-p.ctx.Done():
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return
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case <-sig:
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if !p.ignoreSignals {
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p.msgs <- quitMsg{}
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return
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}
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}
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}
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}()
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if p.CatchPanics {
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defer func() {
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if r := recover(); r != nil {
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p.shutdown(true)
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fmt.Printf("Caught panic:\n\n%s\n\nRestoring terminal...\n\n", r)
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debug.PrintStack()
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return
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}
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}()
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}
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// Check if output is a TTY before entering raw mode, hiding the cursor and
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// so on.
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if err := p.initTerminal(); err != nil {
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return p.initialModel, err
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}
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// If no renderer is set use the standard one.
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if p.renderer == nil {
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p.renderer = newRenderer(p.output, p.startupOptions.has(withANSICompressor))
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}
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// Honor program startup options.
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if p.startupOptions&withAltScreen != 0 {
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p.renderer.enterAltScreen()
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}
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if p.startupOptions&withMouseCellMotion != 0 {
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p.renderer.enableMouseCellMotion()
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} else if p.startupOptions&withMouseAllMotion != 0 {
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p.renderer.enableMouseAllMotion()
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}
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// Initialize the program.
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model := p.initialModel
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if initCmd := model.Init(); initCmd != nil {
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go func() {
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defer close(initSignalDone)
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select {
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case cmds <- initCmd:
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case <-p.ctx.Done():
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}
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}()
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} else {
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close(initSignalDone)
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}
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// Start the renderer.
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p.renderer.start()
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// Render the initial view.
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p.renderer.write(model.View())
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// Subscribe to user input.
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if p.input != nil {
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if err := p.initCancelReader(); err != nil {
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return model, err
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}
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} else {
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defer close(p.readLoopDone)
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}
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defer p.cancelReader.Close() //nolint:errcheck
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if f, ok := p.output.TTY().(*os.File); ok && isatty.IsTerminal(f.Fd()) {
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// Get the initial terminal size and send it to the program.
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go func() {
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w, h, err := term.GetSize(int(f.Fd()))
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if err != nil {
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p.errs <- err
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}
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select {
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case <-p.ctx.Done():
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case p.msgs <- WindowSizeMsg{w, h}:
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}
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}()
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// Listen for window resizes.
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go listenForResize(p.ctx, f, p.msgs, p.errs, resizeLoopDone)
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} else {
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close(resizeLoopDone)
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}
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// Process commands.
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go func() {
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defer close(cmdLoopDone)
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for {
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select {
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case <-p.ctx.Done():
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return
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case cmd := <-cmds:
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if cmd == nil {
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continue
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}
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// Don't wait on these goroutines, otherwise the shutdown
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// latency would get too large as a Cmd can run for some time
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// (e.g. tick commands that sleep for half a second). It's not
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// possible to cancel them so we'll have to leak the goroutine
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// until Cmd returns.
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go func() {
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select {
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case p.msgs <- cmd():
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case <-p.ctx.Done():
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}
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}()
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}
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}
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}()
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// Handle updates and draw.
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for {
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select {
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case <-p.killc:
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return nil, nil
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case err := <-p.errs:
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cancelContext()
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waitForGoroutines(p.cancelReader.Cancel())
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p.shutdown(false)
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return model, err
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case msg := <-p.msgs:
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// Handle special internal messages.
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switch msg := msg.(type) {
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case quitMsg:
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cancelContext()
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waitForGoroutines(p.cancelReader.Cancel())
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p.shutdown(false)
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return model, nil
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case enterAltScreenMsg:
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p.renderer.enterAltScreen()
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case exitAltScreenMsg:
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p.renderer.exitAltScreen()
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case enableMouseCellMotionMsg:
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p.renderer.enableMouseCellMotion()
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case enableMouseAllMotionMsg:
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p.renderer.enableMouseAllMotion()
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case disableMouseMsg:
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p.renderer.disableMouseCellMotion()
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p.renderer.disableMouseAllMotion()
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case hideCursorMsg:
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p.renderer.hideCursor()
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case execMsg:
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// NB: this blocks.
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p.exec(msg.cmd, msg.fn)
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case batchMsg:
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for _, cmd := range msg {
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cmds <- cmd
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}
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continue
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case sequenceMsg:
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go func() {
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// Execute commands one at a time, in order.
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for _, cmd := range msg {
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select {
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case p.msgs <- cmd():
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case <-p.ctx.Done():
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}
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}
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}()
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}
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// Process internal messages for the renderer.
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if r, ok := p.renderer.(*standardRenderer); ok {
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r.handleMessages(msg)
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}
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var cmd Cmd
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model, cmd = model.Update(msg) // run update
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cmds <- cmd // process command (if any)
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p.renderer.write(model.View()) // send view to renderer
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}
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}
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}
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// Start initializes the program. Ignores the final model.
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func (p *Program) Start() error {
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_, err := p.StartReturningModel()
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return err
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}
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// Send sends a message to the main update function, effectively allowing
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// messages to be injected from outside the program for interoperability
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// purposes.
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//
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// If the program is not running this this will be a no-op, so it's safe to
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// send messages if the program is unstarted, or has exited.
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func (p *Program) Send(msg Msg) {
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p.msgs <- msg
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}
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// Quit is a convenience function for quitting Bubble Tea programs. Use it
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// when you need to shut down a Bubble Tea program from the outside.
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//
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// If you wish to quit from within a Bubble Tea program use the Quit command.
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//
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// If the program is not running this will be a no-op, so it's safe to call
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// if the program is unstarted or has already exited.
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func (p *Program) Quit() {
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p.Send(Quit())
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}
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// Kill stops the program immediately and restores the former terminal state.
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// The final render that you would normally see when quitting will be skipped.
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func (p *Program) Kill() {
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p.killc <- true
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p.shutdown(true)
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}
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// shutdown performs operations to free up resources and restore the terminal
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// to its original state.
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func (p *Program) shutdown(kill bool) {
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if p.renderer != nil {
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if kill {
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p.renderer.kill()
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} else {
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p.renderer.stop()
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}
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}
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p.ExitAltScreen()
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p.DisableMouseCellMotion()
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p.DisableMouseAllMotion()
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_ = p.restoreTerminalState()
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if p.restoreOutput != nil {
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_ = p.restoreOutput()
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}
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}
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// ReleaseTerminal restores the original terminal state and cancels the input
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// reader. You can return control to the Program with RestoreTerminal.
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func (p *Program) ReleaseTerminal() error {
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p.ignoreSignals = true
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p.cancelInput()
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p.waitForReadLoop()
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p.altScreenWasActive = p.renderer.altScreen()
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if p.renderer.altScreen() {
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p.ExitAltScreen()
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time.Sleep(time.Millisecond * 10) // give the terminal a moment to catch up
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}
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return p.restoreTerminalState()
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}
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// RestoreTerminal reinitializes the Program's input reader, restores the
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// terminal to the former state when the program was running, and repaints.
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// Use it to reinitialize a Program after running ReleaseTerminal.
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func (p *Program) RestoreTerminal() error {
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p.ignoreSignals = false
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if err := p.initTerminal(); err != nil {
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return err
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}
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if err := p.initCancelReader(); err != nil {
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return err
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}
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if p.altScreenWasActive {
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p.EnterAltScreen()
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}
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go p.Send(repaintMsg{})
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return nil
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}
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// Println prints above the Program. This output is unmanaged by the program
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// and will persist across renders by the Program.
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//
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// If the altscreen is active no output will be printed.
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func (p *Program) Println(args ...interface{}) {
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p.msgs <- printLineMessage{
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messageBody: fmt.Sprint(args...),
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}
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}
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// Printf prints above the Program. It takes a format template followed by
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// values similar to fmt.Printf. This output is unmanaged by the program and
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// will persist across renders by the Program.
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//
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// Unlike fmt.Printf (but similar to log.Printf) the message will be print on
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// its own line.
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//
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// If the altscreen is active no output will be printed.
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func (p *Program) Printf(template string, args ...interface{}) {
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p.msgs <- printLineMessage{
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messageBody: fmt.Sprintf(template, args...),
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}
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}
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// sequenceMsg is used interally to run the the given commands in order.
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type sequenceMsg []Cmd
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// Sequence runs the given commands one at a time, in order. Contrast this with
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// Batch, which runs commands concurrently.
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func Sequence(cmds ...Cmd) Cmd {
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return func() Msg {
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return sequenceMsg(cmds)
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}
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}
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