forked from Mirrors/bubbletea
224 lines
4.6 KiB
Go
224 lines
4.6 KiB
Go
package tea
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import (
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"os"
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"os/signal"
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"syscall"
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"github.com/muesli/termenv"
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"golang.org/x/crypto/ssh/terminal"
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)
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// Msg represents an action and is usually the result of an IO operation. It's
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// triggers the Update function, and henceforth, the UI.
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type Msg interface{}
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// Model contains the program's state.
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type Model interface{}
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// Cmd is an IO operation. If it's nil it's considered a no-op.
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type Cmd func() Msg
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// Batch peforms a bunch of commands concurrently with no ordering guarantees
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// about the results.
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func Batch(cmds ...Cmd) Cmd {
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if len(cmds) == 0 {
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return nil
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}
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return func() Msg {
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return batchMsg(cmds)
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}
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}
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// Init is the first function that will be called. It returns your initial
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// model and runs an optional command.
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type Init func() (Model, Cmd)
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// Update is called when a message is received. It may update the model and/or
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// send a command.
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type Update func(Msg, Model) (Model, Cmd)
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// View produces a string which will be rendered to the terminal.
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type View func(Model) string
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// Program is a terminal user interface.
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type Program struct {
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init Init
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update Update
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view View
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}
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// Quit is a special command that tells the program to exit.
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func Quit() Msg {
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return quitMsg{}
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}
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// quitMsg in an internal message signals that the program should quit. You can
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// send a quitMsg with Quit.
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type quitMsg struct{}
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// batchMsg is the internal message used to perform a bunch of commands. You
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// can send a batchMsg with Batch.
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type batchMsg []Cmd
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// WindowSizeMsg is used to report on the terminal size. It's fired once initially
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// and then on every terminal resize.
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type WindowSizeMsg struct {
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width int
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height int
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}
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// NewProgram creates a new Program.
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func NewProgram(init Init, update Update, view View) *Program {
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return &Program{
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init: init,
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update: update,
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view: view,
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}
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}
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// Start initializes the program.
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func (p *Program) Start() error {
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var (
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model Model
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cmd Cmd
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cmds = make(chan Cmd)
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msgs = make(chan Msg)
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errs = make(chan error)
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done = make(chan struct{})
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output *os.File = os.Stdout
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mrRenderer = newRenderer(output)
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)
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err := initTerminal()
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if err != nil {
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return err
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}
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defer restoreTerminal()
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// Initialize program
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model, cmd = p.init()
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if cmd != nil {
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go func() {
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cmds <- cmd
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}()
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}
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// Start renderer
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mrRenderer.start()
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// Render initial view
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mrRenderer.write(p.view(model))
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// Subscribe to user input
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go func() {
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for {
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msg, err := ReadKey(os.Stdin)
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if err != nil {
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errs <- err
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}
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msgs <- KeyMsg(msg)
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}
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}()
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// Get initial terminal size
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go func() {
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w, h, err := terminal.GetSize(int(output.Fd()))
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if err != nil {
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errs <- err
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}
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msgs <- WindowSizeMsg{w, h}
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}()
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// Listen for window resizes
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go func() {
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sig := make(chan os.Signal)
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signal.Notify(sig, syscall.SIGWINCH)
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for {
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<-sig
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w, h, err := terminal.GetSize(int(output.Fd()))
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if err != nil {
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errs <- err
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}
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msgs <- WindowSizeMsg{w, h}
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}
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}()
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// Process commands
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go func() {
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for {
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select {
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case <-done:
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return
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case cmd := <-cmds:
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if cmd != nil {
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go func() {
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msgs <- cmd()
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}()
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}
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}
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}
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}()
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// Handle updates and draw
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for {
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select {
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case err := <-errs:
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close(done)
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return err
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case msg := <-msgs:
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// Handle quit message
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if _, ok := msg.(quitMsg); ok {
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mrRenderer.stop()
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close(done)
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return nil
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}
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// Process batch commands
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if batchedCmds, ok := msg.(batchMsg); ok {
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for _, cmd := range batchedCmds {
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cmds <- cmd
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}
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continue
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}
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// Report resizes to the renderer. Only necessary for special,
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// performance-based rendering.
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if size, ok := msg.(WindowSizeMsg); ok {
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mrRenderer.width = size.width
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mrRenderer.height = size.height
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}
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// Handle messages telling the main rendering routine to ignore
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// ranges of lines. Useful for performance-based rendering.
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if ignore, ok := msg.(IgnoreLinesMsg); ok {
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mrRenderer.setIgnoredLines(ignore.from, ignore.to)
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}
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// Handle messages telling the main rendering to stop ignoring
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// lines. Useful when disabling any performance-based rendering.
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if _, ok := msg.(IgnoreLinesMsg); ok {
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mrRenderer.clearIgnoredLines()
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}
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model, cmd = p.update(msg, model) // run update
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cmds <- cmd // process command (if any)
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mrRenderer.write(p.view(model)) // send view to renderer
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}
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}
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}
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// AltScreen exits the altscreen. This is just a wrapper around the termenv
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// function.
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func AltScreen() {
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termenv.AltScreen()
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}
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// ExitAltScreen exits the altscreen. This is just a wrapper around the termenv
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// function.
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func ExitAltScreen() {
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termenv.ExitAltScreen()
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}
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