bubbletea/tea.go

569 lines
15 KiB
Go

// Package tea provides a framework for building rich terminal user interfaces
// based on the paradigms of The Elm Architecture. It's well-suited for simple
// and complex terminal applications, either inline, full-window, or a mix of
// both. It's been battle-tested in several large projects and is
// production-ready.
//
// A tutorial is available at https://github.com/charmbracelet/bubbletea/tree/master/tutorials
//
// Example programs can be found at https://github.com/charmbracelet/bubbletea/tree/master/examples
package tea
import (
"context"
"fmt"
"io"
"os"
"os/signal"
"runtime/debug"
"sync"
"syscall"
"github.com/containerd/console"
isatty "github.com/mattn/go-isatty"
te "github.com/muesli/termenv"
"golang.org/x/term"
)
// Msg represents an action and is usually the result of an IO operation. It
// triggers the Update function, and henceforth, the UI.
type Msg interface{}
// Model contains the program's state as well as it's core functions.
type Model interface {
// Init is the first function that will be called. It returns an optional
// initial command. To not perform an initial command return nil.
Init() Cmd
// Update is called when a message is received. Use it to inspect messages
// and, in response, update the model and/or send a command.
Update(Msg) (Model, Cmd)
// View renders the program's UI, which is just a string. The view is
// rendered after every Update.
View() string
}
// Cmd is an IO operation. If it's nil it's considered a no-op. Use it for
// things like HTTP requests, timers, saving and loading from disk, and so on.
//
// There's almost never a need to use a command to send a message to another
// part of your program. Instead, it can almost always be done in the update
// function.
type Cmd func() Msg
// Options to customize the program during its initialization. These are
// generally set with ProgramOptions.
//
// The options here are treated as bits.
type startupOptions byte
func (s startupOptions) has(option startupOptions) bool {
return s&option != 0
}
const (
withAltScreen startupOptions = 1 << iota
withMouseCellMotion
withMouseAllMotion
withInputTTY
withCustomInput
)
// Program is a terminal user interface.
type Program struct {
initialModel Model
// Configuration options that will set as the program is initializing,
// treated as bits. These options can be set via various ProgramOptions.
startupOptions startupOptions
mtx *sync.Mutex
done chan struct{}
msgs chan Msg
output io.Writer // where to send output. this will usually be os.Stdout.
input io.Reader // this will usually be os.Stdin.
renderer renderer
altScreenActive bool
// CatchPanics is incredibly useful for restoring the terminal to a usable
// state after a panic occurs. When this is set, Bubble Tea will recover
// from panics, print the stack trace, and disable raw mode. This feature
// is on by default.
CatchPanics bool
console console.Console
// Stores the original reference to stdin for cases where input is not a
// TTY on windows and we've automatically opened CONIN$ to receive input.
// When the program exits this will be restored.
//
// Lint ignore note: the linter will find false positive on unix systems
// as this value only comes into play on Windows, hence the ignore comment
// below.
windowsStdin *os.File //nolint:golint,structcheck,unused
}
// Batch performs a bunch of commands concurrently with no ordering guarantees
// about the results. Use a Batch to return several commands.
//
// Example:
//
// func (m model) Init() Cmd {
// return tea.Batch(someCommand, someOtherCommand)
// }
//
func Batch(cmds ...Cmd) Cmd {
if len(cmds) == 0 {
return nil
}
return func() Msg {
return batchMsg(cmds)
}
}
// batchMsg is the internal message used to perform a bunch of commands. You
// can send a batchMsg with Batch.
type batchMsg []Cmd
// Quit is a special command that tells the Bubble Tea program to exit.
func Quit() Msg {
return quitMsg{}
}
// quitMsg in an internal message signals that the program should quit. You can
// send a quitMsg with Quit.
type quitMsg struct{}
// EnterAltScreen is a special command that tells the Bubble Tea program to
// enter alternate screen buffer.
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. To initialize your program with the altscreen enabled
// use the WithAltScreen ProgramOption instead.
func EnterAltScreen() Msg {
return enterAltScreenMsg{}
}
// enterAltScreenMsg in an internal message signals that the program should
// enter alternate screen buffer. You can send a enterAltScreenMsg with
// EnterAltScreen.
type enterAltScreenMsg struct{}
// ExitAltScreen is a special command that tells the Bubble Tea program to exit
// the alternate screen buffer. This command should be used to exit the
// alternate screen buffer while the program is running.
//
// Note that the alternate screen buffer will be automatically exited when the
// program quits.
func ExitAltScreen() Msg {
return exitAltScreenMsg{}
}
// exitAltScreenMsg in an internal message signals that the program should exit
// alternate screen buffer. You can send a exitAltScreenMsg with ExitAltScreen.
type exitAltScreenMsg struct{}
// EnableMouseCellMotion is a special command that enables mouse click,
// release, and wheel events. Mouse movement events are also captured if
// a mouse button is pressed (i.e., drag events).
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. Use the WithMouseCellMotion ProgramOption instead.
func EnableMouseCellMotion() Msg {
return enableMouseCellMotionMsg{}
}
// enableMouseCellMotionMsg is a special command that signals to start
// listening for "cell motion" type mouse events (ESC[?1002l). To send an
// enableMouseCellMotionMsg, use the EnableMouseCellMotion command.
type enableMouseCellMotionMsg struct{}
// EnableMouseAllMotion is a special command that enables mouse click, release,
// wheel, and motion events, which are delivered regardless of whether a mouse
// button is pressed, effectively enabling support for hover interactions.
//
// Many modern terminals support this, but not all. If in doubt, use
// EnableMouseCellMotion instead.
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. Use the WithMouseAllMotion ProgramOption instead.
func EnableMouseAllMotion() Msg {
return enableMouseAllMotionMsg{}
}
// enableMouseAllMotionMsg is a special command that signals to start listening
// for "all motion" type mouse events (ESC[?1003l). To send an
// enableMouseAllMotionMsg, use the EnableMouseAllMotion command.
type enableMouseAllMotionMsg struct{}
// DisableMouse is a special command that stops listening for mouse events.
func DisableMouse() Msg {
return disableMouseMsg{}
}
// disableMouseMsg is an internal message that that signals to stop listening
// for mouse events. To send a disableMouseMsg, use the DisableMouse command.
type disableMouseMsg struct{}
// WindowSizeMsg is used to report the terminal size. It's sent to Update once
// initially and then on every terminal resize. Note that Windows does not
// have support for reporting when resizes occur as it does not support the
// SIGWINCH signal.
type WindowSizeMsg struct {
Width int
Height int
}
// HideCursor is a special command for manually instructing Bubble Tea to hide
// the cursor. In some rare cases, certain operations will cause the terminal
// to show the cursor, which is normally hidden for the duration of a Bubble
// Tea program's lifetime. You will most likely not need to use this command.
func HideCursor() Msg {
return hideCursorMsg{}
}
// hideCursorMsg is an internal command used to hide the cursor. You can send
// this message with HideCursor.
type hideCursorMsg struct{}
// NewProgram creates a new Program.
func NewProgram(model Model, opts ...ProgramOption) *Program {
p := &Program{
mtx: &sync.Mutex{},
initialModel: model,
output: os.Stdout,
input: os.Stdin,
CatchPanics: true,
}
// Apply all options to program
for _, opt := range opts {
opt(p)
}
return p
}
// Start initializes the program.
func (p *Program) Start() error {
p.msgs = make(chan Msg)
p.done = make(chan struct{})
var (
cmds = make(chan Cmd)
errs = make(chan error)
)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
switch {
case p.startupOptions.has(withInputTTY):
// Open a new TTY, by request
f, err := openInputTTY()
if err != nil {
return err
}
p.input = f
case !p.startupOptions.has(withCustomInput):
// If the user hasn't set a custom input, and input's not a terminal,
// open a TTY so we can capture input as normal. This will allow things
// to "just work" in cases where data was piped or redirected into this
// application.
f, isFile := p.input.(*os.File)
if !isFile {
break
}
if isatty.IsTerminal(f.Fd()) {
break
}
f, err := openInputTTY()
if err != nil {
return err
}
p.input = f
}
// Listen for SIGINT. Note that in most cases ^C will not send an
// interrupt because the terminal will be in raw mode and thus capture
// that keystroke and send it along to Program.Update. If input is not a
// TTY, however, ^C will be caught here.
go func() {
sig := make(chan os.Signal, 1)
signal.Notify(sig, syscall.SIGINT)
defer signal.Stop(sig)
select {
case <-ctx.Done():
case <-sig:
p.msgs <- quitMsg{}
}
}()
if p.CatchPanics {
defer func() {
if r := recover(); r != nil {
p.shutdown(true)
fmt.Printf("Caught panic:\n\n%s\n\nRestoring terminal...\n\n", r)
debug.PrintStack()
return
}
}()
}
// Check if output is a TTY before entering raw mode, hiding the cursor and
// so on.
if err := p.initTerminal(); err != nil {
return err
}
// If no renderer is set use the standard one.
if p.renderer == nil {
p.renderer = newRenderer(p.output, p.mtx)
}
// Honor program startup options.
if p.startupOptions&withAltScreen != 0 {
p.EnterAltScreen()
}
if p.startupOptions&withMouseCellMotion != 0 {
p.EnableMouseCellMotion()
} else if p.startupOptions&withMouseAllMotion != 0 {
p.EnableMouseAllMotion()
}
// Initialize program
model := p.initialModel
if initCmd := model.Init(); initCmd != nil {
go func() {
cmds <- initCmd
}()
}
// Start renderer
p.renderer.start()
p.renderer.setAltScreen(p.altScreenActive)
// Render initial view
p.renderer.write(model.View())
// Subscribe to user input
if p.input != nil {
go func() {
for {
msg, err := readInput(p.input)
if err != nil {
// If we get EOF just stop listening for input
if err == io.EOF {
break
}
errs <- err
}
p.msgs <- msg
}
}()
}
if f, ok := p.output.(*os.File); ok {
// Get initial terminal size and send it to the program
go func() {
w, h, err := term.GetSize(int(f.Fd()))
if err != nil {
errs <- err
}
p.msgs <- WindowSizeMsg{w, h}
}()
// Listen for window resizes
go listenForResize(f, p.msgs, errs)
}
// Process commands
go func() {
for {
select {
case <-p.done:
return
case cmd := <-cmds:
if cmd != nil {
go func() {
p.msgs <- cmd()
}()
}
}
}
}()
// Handle updates and draw
for {
select {
case err := <-errs:
p.shutdown(false)
return err
case msg := <-p.msgs:
// Handle special internal messages
switch msg := msg.(type) {
case quitMsg:
p.shutdown(false)
return nil
case batchMsg:
for _, cmd := range msg {
cmds <- cmd
}
continue
case WindowSizeMsg:
p.renderer.repaint()
case enterAltScreenMsg:
p.EnterAltScreen()
case exitAltScreenMsg:
p.ExitAltScreen()
case enableMouseCellMotionMsg:
p.EnableMouseCellMotion()
case enableMouseAllMotionMsg:
p.EnableMouseAllMotion()
case disableMouseMsg:
p.DisableMouseCellMotion()
p.DisableMouseAllMotion()
case hideCursorMsg:
hideCursor(p.output)
}
// Process internal messages for the renderer
if r, ok := p.renderer.(*standardRenderer); ok {
r.handleMessages(msg)
}
var cmd Cmd
model, cmd = model.Update(msg) // run update
cmds <- cmd // process command (if any)
p.renderer.write(model.View()) // send view to renderer
}
}
}
// Send sends a message to the main update function, effectively allowing
// messages to be injected from outside the program for interoperability
// purposes.
//
// If the program is not running this this will be a no-op, so it's safe to
// send messages if the program is unstarted, or has exited.
//
// This method is currently provisional. The method signature may alter
// slightly, or it may be removed in a future version of this package.
func (p *Program) Send(msg Msg) {
if p.msgs != nil {
p.msgs <- msg
}
}
// shutdown performs operations to free up resources and restore the terminal
// to its original state.
func (p *Program) shutdown(kill bool) {
if kill {
p.renderer.kill()
} else {
p.renderer.stop()
}
close(p.done)
p.ExitAltScreen()
p.DisableMouseCellMotion()
p.DisableMouseAllMotion()
_ = p.restoreTerminal()
}
// EnterAltScreen enters the alternate screen buffer, which consumes the entire
// terminal window. ExitAltScreen will return the terminal to its former state.
//
// Deprecated. Use the WithAltScreen ProgramOption instead.
func (p *Program) EnterAltScreen() {
p.mtx.Lock()
defer p.mtx.Unlock()
if p.altScreenActive {
return
}
fmt.Fprintf(p.output, te.CSI+te.AltScreenSeq)
moveCursor(p.output, 0, 0)
p.altScreenActive = true
if p.renderer != nil {
p.renderer.setAltScreen(p.altScreenActive)
}
}
// ExitAltScreen exits the alternate screen buffer.
//
// Deprecated. The altscreen will exited automatically when the program exits.
func (p *Program) ExitAltScreen() {
p.mtx.Lock()
defer p.mtx.Unlock()
if !p.altScreenActive {
return
}
fmt.Fprintf(p.output, te.CSI+te.ExitAltScreenSeq)
p.altScreenActive = false
if p.renderer != nil {
p.renderer.setAltScreen(p.altScreenActive)
}
}
// EnableMouseCellMotion enables mouse click, release, wheel and motion events
// if a mouse button is pressed (i.e., drag events).
//
// Deprecated. Use the WithMouseCellMotion ProgramOption instead.
func (p *Program) EnableMouseCellMotion() {
p.mtx.Lock()
defer p.mtx.Unlock()
fmt.Fprintf(p.output, te.CSI+te.EnableMouseCellMotionSeq)
}
// DisableMouseCellMotion disables Mouse Cell Motion tracking. This will be
// called automatically when exiting a Bubble Tea program.
//
// Deprecated. The mouse will automatically be disabled when the program exits.
func (p *Program) DisableMouseCellMotion() {
p.mtx.Lock()
defer p.mtx.Unlock()
fmt.Fprintf(p.output, te.CSI+te.DisableMouseCellMotionSeq)
}
// EnableMouseAllMotion enables mouse click, release, wheel and motion events,
// regardless of whether a mouse button is pressed. Many modern terminals
// support this, but not all.
//
// Deprecated. Use the WithMouseAllMotion ProgramOption instead.
func (p *Program) EnableMouseAllMotion() {
p.mtx.Lock()
defer p.mtx.Unlock()
fmt.Fprintf(p.output, te.CSI+te.EnableMouseAllMotionSeq)
}
// DisableMouseAllMotion disables All Motion mouse tracking. This will be
// called automatically when exiting a Bubble Tea program.
//
// Deprecated. The mouse will automatically be disabled when the program exits.
func (p *Program) DisableMouseAllMotion() {
p.mtx.Lock()
defer p.mtx.Unlock()
fmt.Fprintf(p.output, te.CSI+te.DisableMouseAllMotionSeq)
}