forked from Mirrors/bubbletea
299 lines
6.5 KiB
Go
299 lines
6.5 KiB
Go
package textinput
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import (
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"strings"
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"time"
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"github.com/charmbracelet/boba"
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"github.com/muesli/termenv"
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)
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var (
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// color is a helper for returning colors
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color func(s string) termenv.Color = termenv.ColorProfile().Color
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)
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// ErrMsg indicates there's been an error. We don't handle errors in the this
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// package; we're expecting errors to be handle in the program that implements
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// this text input.
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type ErrMsg error
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// Model is the Boba model for this text input element
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type Model struct {
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Err error
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Prompt string
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Value string
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Cursor string
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BlinkSpeed time.Duration
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Placeholder string
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TextColor string
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BackgroundColor string
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PlaceholderColor string
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CursorColor string
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// CharLimit is the maximum amount of characters this input element will
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// accept. If 0 or less, there's no limit.
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CharLimit int
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// Width is the maximum number of characters that can be displayed at once.
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// It essentially treats the text field like a horizontally scrolling
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// viewport. If 0 or less this setting is ignored.
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Width int
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// Focus indicates whether user input focus should be on this input
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// component. When false, don't blink and ignore keyboard input.
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focus bool
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// Cursor blink state
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blink bool
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// Cursor position
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pos int
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// Used to emulate a viewport when width is set and the content is
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// overflowing
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offset int
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}
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// Focused returns the focus state on the model
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func (m Model) Focused() bool {
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return m.focus
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}
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// Focus sets the focus state on the model
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func (m *Model) Focus() {
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m.focus = true
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m.blink = false
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}
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// Blur removes the focus state on the model
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func (m *Model) Blur() {
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m.focus = false
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m.blink = true
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}
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// colorText colorizes a given string according to the TextColor value of the
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// model
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func (m *Model) colorText(s string) string {
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return termenv.
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String(s).
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Foreground(color(m.TextColor)).
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Background(color(m.BackgroundColor)).
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String()
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}
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// colorPlaceholder colorizes a given string according to the TextColor value
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// of the model
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func (m *Model) colorPlaceholder(s string) string {
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return termenv.
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String(s).
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Foreground(color(m.PlaceholderColor)).
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Background(color(m.BackgroundColor)).
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String()
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}
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// BlinkMsg is sent when the cursor should alternate it's blinking state
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type BlinkMsg struct{}
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// NewModel creates a new model with default settings
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func NewModel() Model {
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return Model{
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Prompt: "> ",
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Value: "",
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BlinkSpeed: time.Millisecond * 600,
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Placeholder: "",
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TextColor: "",
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PlaceholderColor: "240",
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CursorColor: "",
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CharLimit: 0,
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focus: false,
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blink: true,
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pos: 0,
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}
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}
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// Update is the Boba update loop
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func Update(msg boba.Msg, m Model) (Model, boba.Cmd) {
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if !m.focus {
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m.blink = true
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return m, nil
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}
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switch msg := msg.(type) {
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case boba.KeyMsg:
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switch msg.Type {
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case boba.KeyBackspace:
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fallthrough
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case boba.KeyDelete:
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if len(m.Value) > 0 {
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m.Value = m.Value[:m.pos-1] + m.Value[m.pos:]
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m.pos--
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}
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case boba.KeyLeft:
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if m.pos > 0 {
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m.pos--
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}
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case boba.KeyRight:
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if m.pos < len(m.Value) {
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m.pos++
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}
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case boba.KeyCtrlF: // ^F, forward one character
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fallthrough
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case boba.KeyCtrlB: // ^B, back one charcter
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fallthrough
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case boba.KeyCtrlA: // ^A, go to beginning
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m.pos = 0
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case boba.KeyCtrlD: // ^D, delete char under cursor
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if len(m.Value) > 0 && m.pos < len(m.Value) {
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m.Value = m.Value[:m.pos] + m.Value[m.pos+1:]
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}
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case boba.KeyCtrlE: // ^E, go to end
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m.pos = len(m.Value)
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case boba.KeyCtrlK: // ^K, kill text after cursor
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m.Value = m.Value[:m.pos]
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m.pos = len(m.Value)
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case boba.KeyCtrlU: // ^U, kill text before cursor
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m.Value = m.Value[m.pos:]
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m.pos = 0
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m.offset = 0
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case boba.KeyRune: // input a regular character
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if m.CharLimit <= 0 || len(m.Value) < m.CharLimit {
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m.Value = m.Value[:m.pos] + string(msg.Rune) + m.Value[m.pos:]
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m.pos++
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}
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}
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case ErrMsg:
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m.Err = msg
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case BlinkMsg:
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m.blink = !m.blink
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return m, Blink(m)
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}
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// If a max width is defined, perform some logic to treat the visible area
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// as a horizontally scrolling mini viewport.
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if m.Width > 0 {
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overflow := max(0, len(m.Value)-m.Width)
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if overflow > 0 && m.pos < m.offset {
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m.offset = max(0, min(len(m.Value), m.pos))
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} else if overflow > 0 && m.pos >= m.offset+m.Width {
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m.offset = max(0, m.pos-m.Width)
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}
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}
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return m, nil
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}
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// View renders the textinput in its current state
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func View(model boba.Model) string {
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m, ok := model.(Model)
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if !ok {
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return "could not perform assertion on model"
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}
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// Placeholder text
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if m.Value == "" && m.Placeholder != "" {
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return placeholderView(m)
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}
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left := m.offset
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right := 0
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if m.Width > 0 {
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right = min(len(m.Value), m.offset+m.Width+1)
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} else {
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right = len(m.Value)
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}
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value := m.Value[left:right]
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pos := m.pos - m.offset
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v := m.colorText(value[:pos])
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if pos < len(value) {
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v += cursorView(string(value[pos]), m) // cursor and text under it
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v += m.colorText(value[pos+1:]) // text after cursor
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} else {
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v += cursorView(" ", m)
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}
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// If a max width and background color were set fill the empty spaces with
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// the background color.
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if m.Width > 0 && len(m.BackgroundColor) > 0 && len(value) <= m.Width {
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padding := m.Width - len(value)
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if len(value)+padding <= m.Width && pos < len(value) {
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padding++
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}
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v += strings.Repeat(
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termenv.String(" ").Background(color(m.BackgroundColor)).String(),
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padding,
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)
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}
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return m.Prompt + v
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}
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// placeholderView
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func placeholderView(m Model) string {
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var (
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v string
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p = m.Placeholder
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)
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// Cursor
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if m.blink && m.PlaceholderColor != "" {
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v += cursorView(
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m.colorPlaceholder(p[:1]),
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m,
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)
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} else {
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v += cursorView(p[:1], m)
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}
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// The rest of the placeholder text
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v += m.colorPlaceholder(p[1:])
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return m.Prompt + v
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}
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// cursorView styles the cursor
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func cursorView(s string, m Model) string {
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if m.blink {
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if m.TextColor != "" || m.BackgroundColor != "" {
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return termenv.String(s).
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Foreground(color(m.TextColor)).
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Background(color(m.BackgroundColor)).
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String()
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}
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return s
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}
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return termenv.String(s).
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Foreground(color(m.CursorColor)).
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Background(color(m.BackgroundColor)).
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Reverse().
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String()
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}
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// Blink is a command used to time the cursor blinking.
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func Blink(model Model) boba.Cmd {
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return func() boba.Msg {
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time.Sleep(model.BlinkSpeed)
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return BlinkMsg{}
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}
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}
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func max(a, b int) int {
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if a > b {
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return a
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}
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return b
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}
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