bubbletea/boba.go

215 lines
4.7 KiB
Go

package boba
import (
"io"
"os"
"strings"
"time"
"github.com/muesli/termenv"
)
// Msg represents an action and is usually the result of an IO operation. It's
// triggers the Update function, and henceforth, the UI.
type Msg interface{}
// Model contains the program's state.
type Model interface{}
// Cmd is an IO operation that runs once. If it's nil it's considered a no-op.
type Cmd func() Msg
// Batch peforms a bunch of commands concurrently with no ordering guarantees
// about the results.
func Batch(cmds ...Cmd) Cmd {
if len(cmds) == 0 {
return nil
}
return func() Msg {
return batchMsg(cmds)
}
}
// Init is the first function that will be called. It returns your initial
// model and runs an optional command
type Init func() (Model, Cmd)
// Update is called when a message is received. It may update the model and/or
// send a command.
type Update func(Msg, Model) (Model, Cmd)
// View produces a string which will be rendered to the terminal
type View func(Model) string
// Program is a terminal user interface
type Program struct {
init Init
update Update
view View
}
// Quit is a command that tells the program to exit
func Quit() Msg {
return quitMsg{}
}
// Signals that the program should quit
type quitMsg struct{}
// batchMsg is used to perform a bunch of commands
type batchMsg []Cmd
// NewProgram creates a new Program
func NewProgram(init Init, update Update, view View) *Program {
return &Program{
init: init,
update: update,
view: view,
}
}
// Start initializes the program
func (p *Program) Start() error {
var (
model Model
cmd Cmd
cmds = make(chan Cmd)
msgs = make(chan Msg)
errs = make(chan error)
done = make(chan struct{})
linesRendered int
)
err := initTerminal()
if err != nil {
return err
}
defer restoreTerminal()
// Initialize program
model, cmd = p.init()
if cmd != nil {
go func() {
cmds <- cmd
}()
}
// Render initial view
linesRendered = p.render(model, linesRendered)
// Subscribe to user input
go func() {
for {
msg, err := ReadKey(os.Stdin)
if err != nil {
errs <- err
}
msgs <- KeyMsg(msg)
}
}()
// Process commands
go func() {
for {
select {
case <-done:
return
case cmd := <-cmds:
if cmd != nil {
go func() {
msgs <- cmd()
}()
}
}
}
}()
// Handle updates and draw
for {
select {
case err := <-errs:
close(done)
return err
case msg := <-msgs:
// Handle quit message
if _, ok := msg.(quitMsg); ok {
close(done)
return nil
}
// Process batch commands
if batchedCmds, ok := msg.(batchMsg); ok {
for _, cmd := range batchedCmds {
cmds <- cmd
}
continue
}
model, cmd = p.update(msg, model) // run update
cmds <- cmd // process command (if any)
linesRendered = p.render(model, linesRendered) // render to terminal
}
}
}
// Render a view to the terminal. Returns the number of lines rendered.
func (p *Program) render(model Model, linesRendered int) int {
view := p.view(model)
// We need to add carriage returns to ensure that the cursor travels to the
// start of a column after a newline
view = strings.Replace(view, "\n", "\r\n", -1)
if linesRendered > 0 {
termenv.ClearLines(linesRendered)
}
_, _ = io.WriteString(os.Stdout, view)
return strings.Count(view, "\r\n")
}
// AltScreen exits the altscreen. This is just a wrapper around the termenv
// function
func AltScreen() {
termenv.AltScreen()
}
// ExitAltScreen exits the altscreen. This is just a wrapper around the termenv
// function
func ExitAltScreen() {
termenv.ExitAltScreen()
}
// Every is a command that ticks in sync with the system clock. So, if you
// wanted to tick with the system clock every second, minute or hour you
// could use this. It's also handy for having different things tick in sync.
//
// Note that because we're ticking with the system clock the tick will likely
// not run for the entire specified duration. For example, if we're ticking for
// one minute and the clock is at 12:34:20 then the next tick will happen at
// 12:35:00, 40 seconds later.
func Every(duration time.Duration, fn func(time.Time) Msg) Cmd {
return func() Msg {
n := time.Now()
d := n.Truncate(duration).Add(duration).Sub(n)
t := time.NewTimer(d)
select {
case now := <-t.C:
return fn(now)
}
}
}
// Tick is a subscription that at an interval independent of the system clock
// at the given duration. That is, the timer begins when precisely when invoked,
// and runs for its entire duration.
func Tick(d time.Duration, fn func(time.Time) Msg) Cmd {
return func() Msg {
t := time.NewTimer(d)
select {
case now := <-t.C:
return fn(now)
}
}
}