package tea // renderer is the interface for Bubble Tea renderers. type renderer interface { // Start the renderer. start() // Stop the renderer, but render the final frame in the buffer, if any. stop() // Stop the renderer without doing any final rendering. kill() // Write a frame to the renderer. The renderer can write this data to // output at its discretion. write(string) // Request a full re-render. Note that this will not trigger a render // immediately. Rather, this method causes the next render to be a full // repaint. Because of this, it's safe to call this method multiple times // in succession. repaint() // Whether or not the alternate screen buffer is enabled. altScreen() bool // Enable the alternate screen buffer. enterAltScreen() // Disable the alternate screen buffer. exitAltScreen() // Show the cursor. showCursor() // Hide the cursor. hideCursor() // enableMouseCellMotion enables mouse click, release, wheel and motion // events if a mouse button is pressed (i.e., drag events). enableMouseCellMotion() // DisableMouseCellMotion disables Mouse Cell Motion tracking. disableMouseCellMotion() // EnableMouseAllMotion enables mouse click, release, wheel and motion // events, regardless of whether a mouse button is pressed. Many modern // terminals support this, but not all. enableMouseAllMotion() // DisableMouseAllMotion disables All Motion mouse tracking. disableMouseAllMotion() } // repaintMsg forces a full repaint. type repaintMsg struct{}