package main import ( "fmt" "math" "strings" "tea" "time" "github.com/fogleman/ease" ) // Model contains the data for our application. type Model struct { Choice int Chosen bool Ticks int Frames int Progress float64 } type tickMsg struct{} type frameMsg struct{} func main() { p := tea.NewProgram( Model{0, false, 10, 0, 0}, update, view, []tea.Sub{tick, frame}, ) if err := p.Start(); err != nil { fmt.Println("could not start program:", err) } } // SUBSCRIPTIONS func tick(model tea.Model) tea.Msg { time.Sleep(time.Second) return tickMsg{} } func frame(model tea.Model) tea.Msg { time.Sleep(time.Second / 16) return frameMsg{} } // UPDATES func update(msg tea.Msg, model tea.Model) (tea.Model, tea.Cmd) { m, _ := model.(Model) if !m.Chosen { return updateChoices(msg, m) } return updateChosen(msg, m) } func updateChoices(msg tea.Msg, m Model) (tea.Model, tea.Cmd) { switch msg := msg.(type) { case tea.KeyPressMsg: switch msg { case "j": fallthrough case "down": m.Choice += 1 if m.Choice > 3 { m.Choice = 3 } case "k": fallthrough case "up": m.Choice -= 1 if m.Choice < 0 { m.Choice = 0 } case "enter": m.Chosen = true return m, nil case "q": fallthrough case "esc": fallthrough case "ctrl+c": return m, tea.Quit } case tickMsg: if m.Ticks == 0 { return m, tea.Quit } m.Ticks -= 1 } return m, nil } func updateChosen(msg tea.Msg, m Model) (tea.Model, tea.Cmd) { switch msg := msg.(type) { case tea.KeyPressMsg: switch msg { case "q": fallthrough case "esc": fallthrough case "ctrl+c": return m, tea.Quit } case frameMsg: m.Frames += 1 m.Progress = ease.OutBounce(float64(m.Frames) / float64(120)) if m.Progress > 1 { m.Progress = 1 } return m, nil } return m, nil } // VIEWS func view(model tea.Model) string { m, _ := model.(Model) if !m.Chosen { return choicesView(m) } return chosenView(m) } const choicesTpl = `What to do today? %s Program quits in %d seconds. (press j/k or up/down to select, enter to choose, and q or esc to quit)` func choicesView(m Model) string { c := m.Choice choices := fmt.Sprintf( "%s\n%s\n%s\n%s", checkbox("Plant carrots", c == 0), checkbox("Go to the market", c == 1), checkbox("Read something", c == 2), checkbox("See friends", c == 3), ) return fmt.Sprintf(choicesTpl, choices, m.Ticks) } func chosenView(m Model) string { var msg string switch m.Choice { case 0: msg = "Carrot planting?\n\nCool, we'll need libgarden and vegeutils..." case 1: msg = "A trip to the market?\n\nOkay, then we should install marketkit and libshopping..." case 2: msg = "Reading time?\n\nOkay, cool, then we’ll need a library. Yes, a literal library..." default: msg = "It’s always good to see friends.\n\nFetching social-skills and conversationutils..." } return "\n" + msg + "\n\n\n\n\n Downloading...\n" + progressbar(80, m.Progress) + "%" } func checkbox(label string, checked bool) string { check := " " if checked { check = "x" } return fmt.Sprintf("[%s] %s", check, label) } func progressbar(width int, percent float64) string { metaChars := 7 w := float64(width - metaChars) fullSize := int(math.Round(w * percent)) emptySize := int(w) - fullSize fullCells := strings.Repeat("#", fullSize) emptyCells := strings.Repeat(".", emptySize) return fmt.Sprintf("|%s%s| %3.0f", fullCells, emptyCells, math.Round(percent*100)) }