package tea import ( "os" "os/signal" "syscall" "github.com/muesli/termenv" "golang.org/x/crypto/ssh/terminal" ) // Msg represents an action and is usually the result of an IO operation. It's // triggers the Update function, and henceforth, the UI. type Msg interface{} // Model contains the program's state. type Model interface{} // Cmd is an IO operation. If it's nil it's considered a no-op. type Cmd func() Msg // Batch peforms a bunch of commands concurrently with no ordering guarantees // about the results. func Batch(cmds ...Cmd) Cmd { if len(cmds) == 0 { return nil } return func() Msg { return batchMsg(cmds) } } // Init is the first function that will be called. It returns your initial // model and runs an optional command. type Init func() (Model, Cmd) // Update is called when a message is received. It may update the model and/or // send a command. type Update func(Msg, Model) (Model, Cmd) // View produces a string which will be rendered to the terminal. type View func(Model) string // Program is a terminal user interface. type Program struct { init Init update Update view View } // Quit is a special command that tells the program to exit. func Quit() Msg { return quitMsg{} } // quitMsg in an internal message signals that the program should quit. You can // send a quitMsg with Quit. type quitMsg struct{} // batchMsg is the internal message used to perform a bunch of commands. You // can send a batchMsg with Batch. type batchMsg []Cmd // WindowSizeMsg is used to report on the terminal size. It's fired once initially // and then on every terminal resize. type WindowSizeMsg struct { width int height int } // NewProgram creates a new Program. func NewProgram(init Init, update Update, view View) *Program { return &Program{ init: init, update: update, view: view, } } // Start initializes the program. func (p *Program) Start() error { var ( model Model cmd Cmd cmds = make(chan Cmd) msgs = make(chan Msg) errs = make(chan error) done = make(chan struct{}) output *os.File = os.Stdout mrRenderer = newRenderer(output) ) err := initTerminal() if err != nil { return err } defer restoreTerminal() // Initialize program model, cmd = p.init() if cmd != nil { go func() { cmds <- cmd }() } // Start renderer mrRenderer.start() // Render initial view mrRenderer.write(p.view(model)) // Subscribe to user input go func() { for { msg, err := ReadKey(os.Stdin) if err != nil { errs <- err } msgs <- KeyMsg(msg) } }() // Get initial terminal size go func() { w, h, err := terminal.GetSize(int(output.Fd())) if err != nil { errs <- err } msgs <- WindowSizeMsg{w, h} }() // Listen for window resizes go func() { sig := make(chan os.Signal) signal.Notify(sig, syscall.SIGWINCH) for { <-sig w, h, err := terminal.GetSize(int(output.Fd())) if err != nil { errs <- err } msgs <- WindowSizeMsg{w, h} } }() // Process commands go func() { for { select { case <-done: return case cmd := <-cmds: if cmd != nil { go func() { msgs <- cmd() }() } } } }() // Handle updates and draw for { select { case err := <-errs: close(done) return err case msg := <-msgs: // Handle quit message if _, ok := msg.(quitMsg); ok { mrRenderer.stop() close(done) return nil } // Report resizes to the renderer. This only matters if we're doing // higher performance scroll-based rendering. if size, ok := msg.(WindowSizeMsg); ok { mrRenderer.width = size.width mrRenderer.height = size.height } // Handle messages telling the renderer to ignore ranges of lines if ignore, ok := msg.(IgnoreLinesMsg); ok { mrRenderer.setIgnoredLines(ignore.from, ignore.to) } // Handle messages telling the renderer to stop ignoring lines if _, ok := msg.(IgnoreLinesMsg); ok { mrRenderer.clearIgnoredLines() } // Process batch commands if batchedCmds, ok := msg.(batchMsg); ok { for _, cmd := range batchedCmds { cmds <- cmd } continue } model, cmd = p.update(msg, model) // run update cmds <- cmd // process command (if any) mrRenderer.write(p.view(model)) // send view to renderer } } } // AltScreen exits the altscreen. This is just a wrapper around the termenv // function. func AltScreen() { termenv.AltScreen() } // ExitAltScreen exits the altscreen. This is just a wrapper around the termenv // function. func ExitAltScreen() { termenv.ExitAltScreen() }