Commands in Bubble Tea ====================== This is the second tutorial for Bubble Tea covering commands, which deal with I/O. The tutorial assumes you have a working knowlege of Go and a decent understanding of [the first tutorial][basics]. You can find the non-annotated version of this program [on GitHub][source]. [basics]: http://github.com/charmbracelet/bubbletea/tree/master/tutorials/basics [source]: https://github.com/charmbracelet/bubbletea/master/tutorials/commands ## Let's Go! For this tutorial we're building a very simple program that makes an HTTP request to a server and reports the status code of the response. We'll import a few necessary packages and put the URL we're going to check in a `const`. ```go package main import ( "fmt" "net/http" "os" "time" tea "github.com/charmbracelet/bubbletea" ) const url = "https://charm.sh/" ``` ## The Model Next we'll define our model. The only things we need to store are the status code of the HTTP response and a possible error. ```go type model struct { status int err error } ``` ## Commands and Messages `Cmd`s are functions that perform some I/O and then return a `Msg`. Checking the time, ticking a timer, reading from the disk, and network stuff are all I/O and should be run through commands. That might sound harsh, but it will keep your Bubble Tea program staightforward and simple. Anyway, let's write a `Cmd` that makes a request to a server and returns the result as a `Msg`. ```go func checkServer() tea.Msg { // Create an HTTP client and make a GET request. c := &http.Client{Timeout: 10 * time.Second} res, err := c.Get(url) if err != nil { // There was an error making our request. Wrap the error we received // in a message and return it. return errMsg(err) } // We received a response from the server. Return the HTTP status code // as a message. return statusMsg(res.StatusCode) } type statusMsg int type errMsg error ``` And notice that we've defined two new `Msg` types. They can be any type, even an empty struct. We'll come back to them later later in our update function. First, let's write our initialization function. ## The Initialization Function The initilization function is very simple. We return an empty model and the the `Cmd` we made earlier. Note that we don't call the function; the Bubble Tea runtime will do that when the time is right. ```go func initialize() (tea.Model, tea.Cmd) { return model{}, checkServer } ``` ## The Update Function Internally, `Cmd`s run asynchronously in a goroutine. The `Msg` they return is collected and sent to our update function for handling. Remember those message types we made earlier when we were making the `checkServer` command? We handle them here. This makes dealing with many asynchronous operations very easy. ```go func update(msg tea.Msg, mdl tea.Model) (tea.Model, tea.Cmd) { m, _ := mdl.(model) switch msg := msg.(type) { case statusMsg: // The server returned a status message. Save it to our model. Also // tell the Bubble Tea runtime we ant to exit because we have // nothing else to do. Don't worry, we'll still be able to render // a final view with our status message. m.status = int(msg) return m, tea.Quit case errMsg: // There was an error. Note it in the model. And tell the runtime // we're done and want to quit. m.err = msg return m, tea.Quit case tea.KeyMsg: // Ctrl+c exits. Even with short running programs it's good to have // a quit key, just incase your logic is off. Users will be very // annoyed if they can't exit. if msg.Type == tea.KeyCtrlC { return m, tea.Quit } } // If we happen to get any other messages, don't do anything. return m, nil } ``` ## The View Function Our view is very straightforward. We look at the current model and build a string accordingly: ```go func view(mdl tea.Model) string { m, _ := mdl.(model) // If there's an error, print it out and don't do anything else. if m.err != nil { return fmt.Sprintf("\nWe had some trouble: %v\n\n", m.err) } // Tell the user we're doing something. s := fmt.Sprintf("Checking %s ... ", url) // When the server responds with a status, add it to the current line. if m.status > 0 { s += fmt.Sprintf("%d %s!", m.status, http.StatusText(m.status)) } // Send off whatever we came up with above for rendering. return "\n" + s + "\n\n" } ``` ## Run the program The only thing left to do is run the program, so let's do that! ```go func main() { if err := tea.NewProgram(initialize, update, view).Start(); err != nil { fmt.Printf("Uh oh, there was an error: %v\n", err) os.Exit(1) } } ``` And that's that. There's one more thing you that is helpful to know about `Cmd`s, though. ## One More Thing About Commands `Cmd`s are defined in Bubble Tea as `type Cmd func() Msg`. So they're just functions that don't take any arguments and return a `Msg`, which can be anything. If you need to pass arguments to a command, you just make a function that returns a command. For example: ```go func checkSomeUrl(url string) tea.Cmd { return func() tea.Msg { c := &http.Client{Timeout: 10 * time.Second} res, err := c.Get(url) if err != nil { return errMsg(err) } return statusMsg(res.StatusCode) } } ``` Just make sure you do as much stuff as you can in the innermost function, because that's the one that runs asynchronously. ## Anyway, Now What? After doing this tutorial and [the previous one][basics] you should be ready to build a Bubble Tea program of your own. We also recommend that you look at the Bubble Tea [example programs][examples] as well as [Bubbles][bubbles], a component library for Bubble Tea. And, of course, check out the [Go Docs][docs]. ### Bubble Tea in the Wild For some Bubble Tea programs in production, see: * [Glow](https://github.com/charmbracelet/glow): a markdown reader, browser and online markdown stash * [The Charm Tool](https://github.com/charmbracelet/charm): the Charm user account manager [examples]: http://github.com/charmbracelet/bubbletea/tree/master/examples [docs]: https://pkg.go.dev/github.com/charmbracelet/glow?tab=doc [bubbles]: https://github.com/charmbracelet/bubbles ### Libraries we use with Bubble Tea * [Bubbles][bubbles] various Bubble Tea components we've built * [Termenv][termenv]: Advanced ANSI styling for terminal applications * [Reflow][reflow]: ANSI-aware methods for reflowing blocks of text * [go-runewidth][runewidth]: Get the physical width of strings in terms of terminal cells. Many runes, such as East Asian charcters and emojis, are two cells wide, so measuring a layout with `len()` often won't cut it! [termenv]: https://github.com/muesli/termenv [reflow]: https://github.com/muesli/reflow [bubbles]: https://github.com/charmbracelet/bubbles [runewidth]: https://github.com/mattn/go-runewidth ### Feedback We'd love to hear your thoughts on this tutorial. Feel free to drop us a note! * [Twitter](https://twitter.com/charmcli) * [The Fediverse](https://mastodon.technology/@charm)