package spinner import ( "time" "github.com/charmbracelet/boba" "github.com/muesli/termenv" ) // Spinner is a set of frames used in animating the spinner. type Spinner = int // Available types of spinners const ( Line Spinner = iota Dot ) var ( // Spinner frames spinners = map[Spinner][]string{ Line: {"|", "/", "-", "\\"}, Dot: {"⣾ ", "⣽ ", "⣻ ", "⢿ ", "⡿ ", "⣟ ", "⣯ ", "⣷ "}, } color = termenv.ColorProfile().Color ) // Model contains the state for the spinner. Use NewModel to create new models // rather than using Model as a struct literal. type Model struct { // Type is the set of frames to use. See Spinner. Type Spinner // FPS is the speed at which the ticker should tick FPS int // ForegroundColor sets the background color of the spinner. It can be a // hex code or one of the 256 ANSI colors. If the terminal emulator can't // doesn't support the color specified it will automatically degrade // (per github.com/muesli/termenv). ForegroundColor string // BackgroundColor sets the background color of the spinner. It can be a // hex code or one of the 256 ANSI colors. If the terminal emulator can't // doesn't support the color specified it will automatically degrade // (per github.com/muesli/termenv). BackgroundColor string // CustomMsgFunc can be used to a custom message on tick. This can be // useful when you have spinners in different parts of your application and // want to differentiate between the messages for clarity and simplicity. // If nil, this setting is ignored. CustomMsgFunc func() boba.Msg frame int } // NewModel returns a model with default values func NewModel() Model { return Model{ Type: Line, FPS: 9, } } // TickMsg indicates that the timer has ticked and we should render a frame type TickMsg struct{} // Update is the Boba update function. This will advance the spinner one frame // every time it's called, regardless the message passed, so be sure the logic // is setup so as not to call this Update needlessly. func Update(msg boba.Msg, m Model) (Model, boba.Cmd) { m.frame++ if m.frame >= len(spinners[m.Type]) { m.frame = 0 } if m.CustomMsgFunc != nil { return m, Tick(m) } return m, Tick(m) } // View renders the model's view func View(model Model) string { s := spinners[model.Type] if model.frame >= len(s) { return "[error]" } str := s[model.frame] if model.ForegroundColor != "" || model.BackgroundColor != "" { return termenv. String(str). Foreground(color(model.ForegroundColor)). Background(color(model.BackgroundColor)). String() } return str } // Tick is the command used to advance the spinner one frame. func Tick(model Model) boba.Cmd { return func() boba.Msg { time.Sleep(time.Second / time.Duration(model.FPS)) if model.CustomMsgFunc != nil { return model.CustomMsgFunc() } return TickMsg{} } }