forked from Mirrors/bubbletea
Fix bug where wheel wasn't being reported if a modifier was pressed
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parent
5ec2c0712a
commit
d6cf9e69b6
21
mouse.go
21
mouse.go
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@ -26,7 +26,8 @@ func (m MouseEvent) String() (s string) {
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type MouseButton int
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const (
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MouseLeft MouseButton = iota
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MouseUnknown MouseButton = iota
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MouseLeft
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MouseRight
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MouseMiddle
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MouseRelease
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@ -36,6 +37,7 @@ const (
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)
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var mouseButtonNames = map[MouseButton]string{
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MouseUnknown: "unknown",
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MouseLeft: "left",
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MouseRight: "right",
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MouseMiddle: "middle",
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@ -47,6 +49,11 @@ var mouseButtonNames = map[MouseButton]string{
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// Parse an X10-encoded mouse event. The simplest kind. The last release of
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// X10 was December 1986, by the way.
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//
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// X10 mouse events look like:
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//
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// ESC [M Cb Cx Cy
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//
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func parseX10MouseEvent(buf []byte) (m MouseEvent, err error) {
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if len(buf) != 6 || string(buf[:3]) != "\x1b[M" {
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return m, errors.New("not an X10 mouse event")
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@ -64,9 +71,17 @@ func parseX10MouseEvent(buf []byte) (m MouseEvent, err error) {
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default:
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switch e & 3 {
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case 0:
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m.Button = MouseLeft
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if e&64 != 0 {
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m.Button = MouseWheelUp
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} else {
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m.Button = MouseLeft
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}
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case 1:
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m.Button = MouseMiddle
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if e&64 != 0 {
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m.Button = MouseWheelDown
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} else {
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m.Button = MouseMiddle
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}
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case 2:
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m.Button = MouseRight
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case 3:
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