Tutorial edits and improvements

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Christian Rocha 2020-07-23 17:51:47 -04:00
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@ -30,8 +30,8 @@ import will be the Bubble Tea, library, which we'll call `tea` for short.
)
```
Bubble Tea programs are comprised of a model that describes the application
state and three simple functions that are centered around the model:
Bubble Tea programs are comprised of a **model** that describes the application
state and three simple functions that are centered around that model:
* **Initialize**, a function that returns the model's initial state.
* **Update**, a function that handles incoming events and updates the model accordingly.
@ -39,9 +39,8 @@ state and three simple functions that are centered around the model:
## The Model
So let's start by defining our application's model. The model is simply the
application's state. It can be any type, but a `struct` usually makes the most
sense.
So let's start by defining our model which will store our application's state.
It can be any type, but a `struct` usually makes the most sense.
```go
type model struct {
@ -57,7 +56,7 @@ Next we'll define a function that will initialize our application. An
initialize function returns a model representing our application's initial
state, as well as a `Cmd` that could perform some initial I/O. For now, we
don't need to do any I/O, so for the command we'll just return nil, which
translate to "no command."
translates to "no command."
```go
func initialize() (tea.Model, tea.Cmd) {
@ -80,22 +79,22 @@ translate to "no command."
## Update
Next we'll define the update function. The update function is called when
"things happen." It's job is to look at what has happened and return an
updated model based on whatever happened. It can also return a `Cmd` and make
more things happen, but we'll get into that later.
"things happen." It's job is to look at what has happened and return an updated
model in response to whatever happened. It can also return a `Cmd` and make
more things happen, but for not don't worry about that part.
In our case, when a user presses the down arrow `update`'s job is to notice
that the down arrow was pressed and move the cursor accordingly (or not).
The "something happened" comes in as a `Msg`, which can be any type. Messages
indicate some I/O happened, such as a keypress, timer, or a response from
a server.
The "something happened" comes in the form of a `Msg`, which can be any type.
Messages indicate some I/O happened, such as a keypress, timer tick, or
a response from a server.
We usually figure out which type of `Msg` we received with a type switch, but
you could also use a type assertion.
For now, we'll just deal with `tea.KeyMsg`, which are automatically sent to
the update function when keys are pressed.
For now, we'll just deal with `tea.KeyMsg` messages, which are automatically
sent to the update function when keys are pressed.
```go
func update(msg tea.Msg, mdl tea.Model) (tea.Model, tea.Cmd) {
@ -143,9 +142,9 @@ the update function when keys are pressed.
}
```
You may have noticed that "ctrl+c" and "q" above return a `tea.Quit` with the
model. That's a special command which instructs the Bubble Tea runtime to exit,
effectively quitting the program.
You may have noticed that "ctrl+c" and "q" above return a `tea.Quit` command
with the model. That's a special command which instructs the Bubble Tea runtime
to quit, effectively exiting the program.
## The View
@ -212,21 +211,28 @@ This tutorial covers the basics of building an interactive terminal UI, but
in the real world you'll also need to perform I/O. To learn about that have a
look at the [Cmd Tutorial][cmd]. It's pretty simple.
There are also several [examples][examples] available. Many of the examples
make use of [Bubbles][bubbles], the little Bubble Tea component library which
includes handy things like a text input component, spinners and a viewport.
Of course, there are also [Go Docs][docs] for Bubble Tea.
There are also several [examples][examples] available and, of course,
there are also [Go Docs][docs] for Bubble Tea.
[cmd]: http://github.com/charmbracelet/bubbletea/tree/master/tutorials/cmds/
[examples]: http://github.com/charmbracelet/bubbletea/tree/master/examples
[bubbles]: https://github.com/charmbracelet/bubbles
[docs]: https://pkg.go.dev/github.com/charmbracelet/glow?tab=doc
## Libraries we use with Bubble Tea
* [Bubbles][bubbles] various Bubble Tea components we've built
* [Termenv][termenv]: Advanced ANSI coloring for terminal applications
* [Reflow][reflow]: ANSI-aware methods for reflowing blocks of text
* [go-runewidth][runewidth]: Get the physical width of strings in terms of terminal cells. Many runes, such as East Asian charcters and emojis, are two cells wide, so measuring a layout with `len()` often won't cut it!
[termenv]: https://github.com/muesli/termenv
[reflow]: https://github.com/muesli/reflow
[bubbles]: https://github.com/charmbracelet/bubbles
[runewidth]: https://github.com/mattn/go-runewidth
## Feedback
We'd love to hear your thoughts on this tutorial. Please feel free to reach out
anytime.
We'd love to hear your thoughts on this tutorial. Feel free to drop us a note!
* [Twitter](https://twitter.com/charmcli)
* [The Fediverse](https://mastodon.technology/@charm)