forked from Mirrors/bubbletea
Add Treilik-inspired example for sending value along on exit
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104
examples/result/main.go
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104
examples/result/main.go
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package main
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// A simple example that shows how to retrieve a value from a Bubble Tea
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// program after the Bubble Tea has exited.
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//
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// Thanks to Treilik for this one.
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import (
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"fmt"
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"os"
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"strings"
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tea "github.com/charmbracelet/bubbletea"
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)
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var (
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choices = []string{"Taro", "Coffee", "Lychee"}
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)
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type model struct {
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cursor int
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choice chan string
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}
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func main() {
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// This is where we'll listen for the choice the user makes in the Bubble
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// Tea program.
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result := make(chan string, 1)
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// Pass the channel to the initialize function so our Bubble Tea program
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// can send the final choice along when the time comes.
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if err := tea.NewProgram(initialize(result), update, view).Start(); err != nil {
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fmt.Println("Oh no:", err)
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os.Exit(1)
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}
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// Print out the final choice.
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if r := <-result; r != "" {
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fmt.Printf("\n---\nYou chose %s!\n", r)
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}
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}
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// Pass a channel to the model to listen to the result value. This is a
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// function that returns the initialize function and is typically how you would
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// pass arguments to a tea.Init function.
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func initialize(choice chan string) func() (tea.Model, tea.Cmd) {
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return func() (tea.Model, tea.Cmd) {
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return model{cursor: 0, choice: choice}, nil
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}
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}
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func update(msg tea.Msg, mdl tea.Model) (tea.Model, tea.Cmd) {
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m, _ := mdl.(model)
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switch msg := msg.(type) {
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case tea.KeyMsg:
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switch msg.String() {
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case "ctrl+c", "q":
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close(m.choice) // If we're quitting just chose the channel.
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return m, tea.Quit
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case "enter":
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// Send the choice on the channel and exit.
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m.choice <- choices[m.cursor]
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return m, tea.Quit
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case "down", "j":
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m.cursor++
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if m.cursor >= len(choices) {
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m.cursor = 0
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}
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case "up", "k":
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m.cursor--
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if m.cursor < 0 {
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m.cursor = len(choices) - 1
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}
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}
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}
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return m, nil
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}
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func view(mdl tea.Model) string {
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m, _ := mdl.(model)
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s := strings.Builder{}
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s.WriteString("What kind of Bubble Tea would you like to order?\n\n")
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for i := 0; i < len(choices); i++ {
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if m.cursor == i {
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s.WriteString("(•) ")
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} else {
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s.WriteString("( ) ")
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}
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s.WriteString(choices[i])
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s.WriteString("\n")
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}
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s.WriteString("\n(press q to quit)\n")
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return s.String()
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}
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