forked from Mirrors/bubbletea
Set ENABLE_VIRTUAL_TERMINAL_INPUT on Windows
This commit is contained in:
parent
ab60d776f1
commit
0b4539170b
|
@ -206,7 +206,13 @@ func prepareConsole(input windows.Handle) (reset func() error, err error) {
|
||||||
newMode |= windows.ENABLE_INSERT_MODE
|
newMode |= windows.ENABLE_INSERT_MODE
|
||||||
newMode |= windows.ENABLE_QUICK_EDIT_MODE
|
newMode |= windows.ENABLE_QUICK_EDIT_MODE
|
||||||
|
|
||||||
newMode &^= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
|
// Enabling virutal terminal input is necessary for processing certain
|
||||||
|
// types of input like X10 mouse events and arrows keys with the current
|
||||||
|
// bytes-based input reader. It does, however, prevent cancelReader from
|
||||||
|
// being able to cancel input. The planned solution for this is to read
|
||||||
|
// Windows events in a more native fashion, rather than the current simple
|
||||||
|
// bytes-based input reader which works well on unix systems.
|
||||||
|
newMode |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
|
||||||
|
|
||||||
err = windows.SetConsoleMode(input, newMode)
|
err = windows.SetConsoleMode(input, newMode)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
|
|
Loading…
Reference in New Issue