Set ENABLE_VIRTUAL_TERMINAL_INPUT on Windows

This commit is contained in:
Christian Rocha 2021-10-02 15:46:31 -04:00
parent ab60d776f1
commit 0b4539170b
1 changed files with 7 additions and 1 deletions

View File

@ -206,7 +206,13 @@ func prepareConsole(input windows.Handle) (reset func() error, err error) {
newMode |= windows.ENABLE_INSERT_MODE newMode |= windows.ENABLE_INSERT_MODE
newMode |= windows.ENABLE_QUICK_EDIT_MODE newMode |= windows.ENABLE_QUICK_EDIT_MODE
newMode &^= windows.ENABLE_VIRTUAL_TERMINAL_INPUT // Enabling virutal terminal input is necessary for processing certain
// types of input like X10 mouse events and arrows keys with the current
// bytes-based input reader. It does, however, prevent cancelReader from
// being able to cancel input. The planned solution for this is to read
// Windows events in a more native fashion, rather than the current simple
// bytes-based input reader which works well on unix systems.
newMode |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
err = windows.SetConsoleMode(input, newMode) err = windows.SetConsoleMode(input, newMode)
if err != nil { if err != nil {