bubbletea/tutorials/commands/README.md

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2020-07-23 22:04:53 -04:00
Commands in Bubble Tea
======================
This is the second tutorial for Bubble Tea covering commands, which deal with
I/O. The tutorial assumes you have a working knowlege of Go and a decent
understanding of [the first tutorial][basics].
You can find the non-annotated version of this program [on GitHub][source].
[basics]: http://github.com/charmbracelet/bubbletea/tree/master/tutorials/basics
[source]: https://github.com/charmbracelet/bubbletea/master/tutorials/commands
## Let's Go!
For this tutorial we're building a very simple program that makes an HTTP
request to a server over HTTP and reports the status code of the response.
We'll import a few necessary packages and put the URL we're going to check in
a `const`.
```go
package main
import (
"fmt"
"net/http"
"os"
"time"
tea "github.com/charmbracelet/bubbletea"
)
const url = "https://charm.sh/"
```
## The Model
Next we'll define our model. The only things we need to store are the HTTP
response and a possible error.
```go
type model struct {
status int
err error
}
```
## Commands and Messages
`Cmd`s are functions that perform some I/O and then return a `Msg`. Checking the
time, ticking a timer, reading from the disk, and network stuff are all I/O and
should be run through commands. That might sound harsh, but it will keep your
Bubble Tea program staightforward and simple.
Anyway, let's write a `Cmd` that makes a request to a server and returns the
result as a `Msg`.
```go
func checkServer() tea.Msg {
// Create an HTTP client and make a GET request.
c := &http.Client{Timeout: 10 * time.Second}
res, err := c.Get(url)
if err != nil {
// There was an error making our request. Wrap the error we received
// in a message and return it.
return errMsg(err)
}
// We received a response from the server. Return the HTTP status code
// as a message.
return statusMsg(res.StatusCode)
}
type statusMsg int
type errMsg error
```
And notice that we've defined two new `Msg` types. They can be any type, even a
struct. We'll come back to them later later in our update function.
First, let's write our initialization function.
## The Initialization Function
The initilization function is incredibly simple. We return an empty model and
fire off the `Cmd` we made earlier.
```go
func initialize() (tea.Model, tea.Cmd) {
return model{}, checkServer
}
```
## The Update Function
Internally, `Cmd`s run asynchronously in a goroutine. The `Msg` they return is
collected and sent to our update function for handling. Remember those message
types we made earlier when we were making the `checkServer` command? We handle
them here. This makes dealing with many asynchronous operations very easy.
```go
func update(msg tea.Msg, mdl tea.Model) (tea.Model, tea.Cmd) {
m, _ := mdl.(model)
switch msg := msg.(type) {
case statusMsg:
// The server returned a status message. Save it to our model. Also
// exit because we have nothing else to do.
m.status = int(msg)
return m, tea.Quit
case errMsg:
// There was an error. Note it in the model. And exit the program.
m.err = msg
return m, tea.Quit
case tea.KeyMsg:
// Ctrl+c quits. Even with short running programs it's good to have
// an quit key, just incase your logic is off. Users will be very
// annoyed if they can't exit.
if msg.Type == tea.KeyCtrlC {
return m, tea.Quit
}
}
// If we happen to get any other messages, don't do anything.
return m, nil
}
```
## The View Function
Our view is very straightforward. We look at the current model and build a
string accordingly:
```go
func view(mdl tea.Model) string {
m, _ := mdl.(model)
// If there's an error, print it out and don't do anything else.
if m.err != nil {
return fmt.Sprintf("\nWe had some trouble: %v\n\n", m.err)
}
// Tell the user we're doing something.
s := fmt.Sprintf("Checking %s ... ", url)
// When the server responds with a status, add it to the current line.
if m.status > 0 {
s += fmt.Sprintf("%d %s!", m.status, http.StatusText(m.status))
}
// Send off whatever we came up with above for rendering.
return "\n" + s + "\n\n"
}
```
## Run the program
The only thing left to do is run the program, so let's do that!
```go
func main() {
if err := tea.NewProgram(initialize, update, view).Start(); err != nil {
fmt.Printf("Uh oh, there was an error: %v\n", err)
os.Exit(1)
}
}
```
And that's that! There's one more thing you should is helpful to know about
`Cmd`s, though.
## One More Thing About Commands
`Cmd`s are defined in Bubble Tea as `type Cmd func() Msg`. So they're just
functions that don't take any arguments and return a `Msg`, which can be
anything. If you need to pass arguments to a command, you just make a function
that returns a command. For example:
```go
func checkSomeUrl(url string) tea.Cmd {
return func() tea.Msg {
c := &http.Client{Timeout: 10 * time.Second}
res, err := c.Get(url)
if err != nil {
return errMsg(err)
}
return statusMsg(res.StatusCode)
}
}
```
Just make sure you do as much work as you can in the innermost function, because
that's the one that runs asynchronously.
## Anyway, Now What?
After doing this tutorial and [the previous one][basics] you should be ready
to build a Bubble Tea program of your own.
We also recommend that you look at the Bubble Tea [example programs][examples]
as well as [Bubbles][bubbles], a component library for Bubble Tea.
And, of course, check out the [Go Docs][docs].
### Bubble Tea in the Wild
For some Bubble Tea programs in production, see:
* [Glow](https://github.com/charmbracelet/glow): a markdown reader, browser and online markdown stash
* [The Charm Tool](https://github.com/charmbracelet/charm): the Charm user account manager
[examples]: http://github.com/charmbracelet/bubbletea/tree/master/examples
[docs]: https://pkg.go.dev/github.com/charmbracelet/glow?tab=doc
[bubbles]: https://github.com/charmbracelet/bubbles
### Libraries we use with Bubble Tea
* [Bubbles][bubbles] various Bubble Tea components we've built
* [Termenv][termenv]: Advanced ANSI styling for terminal applications
* [Reflow][reflow]: ANSI-aware methods for reflowing blocks of text
* [go-runewidth][runewidth]: Get the physical width of strings in terms of terminal cells. Many runes, such as East Asian charcters and emojis, are two cells wide, so measuring a layout with `len()` often won't cut it!
[termenv]: https://github.com/muesli/termenv
[reflow]: https://github.com/muesli/reflow
[bubbles]: https://github.com/charmbracelet/bubbles
[runewidth]: https://github.com/mattn/go-runewidth
### Feedback
We'd love to hear your thoughts on this tutorial. Feel free to drop us a note!
* [Twitter](https://twitter.com/charmcli)
* [The Fediverse](https://mastodon.technology/@charm)